3dsMax Boolean Types

3dsMax Boolean Types

Booleans have been in 3dsMax as far back as most of us can remember. It’s a powerful object type that allows you to combine objects together using a Boolean operation.  You can combine two together to form a new, unified mesh, or subtract them from eachother and create shapes that would otherwise take a very long time to create.  If you’re coming from Bryce or Vue you’ll find that Booleans are a delightful (but slightly bitter) taste of home.  ProBooleans clean up and add to the ordinary Boolean object in many ways that we’ll outline shortly.  It actually makes it the indispensable 3dsMax tool it was meant to be.

In this primer paper, I’ll be walking you through the ProBoolean compound object in 3dsMax. We’ll first do a deep dive into the features available in this tool, followed by when you should use Booleans and some techniques for doing so.