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	<title>Comments for MrBluesummers.com</title>
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	<link>http://www.mrbluesummers.com</link>
	<description>Free 3d tutorials, resources, and downloads.</description>
	<lastBuildDate>Wed, 22 Feb 2012 20:00:35 +0000</lastBuildDate>
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		<title>Comment on Site Updates and Renewed Interest by Mr. Bluesummers</title>
		<link>http://www.mrbluesummers.com/4637/blog/site-updates-and-renewed-interest#comment-3190</link>
		<dc:creator>Mr. Bluesummers</dc:creator>
		<pubDate>Wed, 22 Feb 2012 20:00:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.mrbluesummers.com/?p=4637#comment-3190</guid>
		<description>Yeah; I know.  Most of my older posts don&#039;t have thumbnails.  I&#039;ll either delete them or add thumbnails in.</description>
		<content:encoded><![CDATA[<p>Yeah; I know.  Most of my older posts don&#8217;t have thumbnails.  I&#8217;ll either delete them or add thumbnails in.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Site Updates and Renewed Interest by Sandy</title>
		<link>http://www.mrbluesummers.com/4637/blog/site-updates-and-renewed-interest#comment-3188</link>
		<dc:creator>Sandy</dc:creator>
		<pubDate>Wed, 22 Feb 2012 17:31:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.mrbluesummers.com/?p=4637#comment-3188</guid>
		<description>Looking great and excited for the video tutorial! 

As an FYI-- the photos located on the sidebar of this page are not displaying.</description>
		<content:encoded><![CDATA[<p>Looking great and excited for the video tutorial! </p>
<p>As an FYI&#8211; the photos located on the sidebar of this page are not displaying.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on The 3d Displacement Shader by Mr. Bluesummers</title>
		<link>http://www.mrbluesummers.com/3546/3d-tutorials/a-brief-description-of-the-3d-displacement-shader#comment-3176</link>
		<dc:creator>Mr. Bluesummers</dc:creator>
		<pubDate>Tue, 21 Feb 2012 17:51:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.mrbluesummers.com/?p=3546#comment-3176</guid>
		<description>Images fixed!</description>
		<content:encoded><![CDATA[<p>Images fixed!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Ink &amp; Paint Primer by Mr. Bluesummers</title>
		<link>http://www.mrbluesummers.com/1010/3d-tutorials/ink-n-paint-primer#comment-3175</link>
		<dc:creator>Mr. Bluesummers</dc:creator>
		<pubDate>Tue, 21 Feb 2012 17:22:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.mrbluesummers.com/?page_id=1010#comment-3175</guid>
		<description>Glad you liked it Jeff!  :D</description>
		<content:encoded><![CDATA[<p>Glad you liked it Jeff!  <img src='http://www.mrbluesummers.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Introduction to Anti-Aliasing by Mr. Bluesummers</title>
		<link>http://www.mrbluesummers.com/635/3d-tutorials/introduction-to-anti-aliasing#comment-3174</link>
		<dc:creator>Mr. Bluesummers</dc:creator>
		<pubDate>Tue, 21 Feb 2012 17:19:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.mrbluesummers.com/?page_id=635#comment-3174</guid>
		<description>Images fixed!</description>
		<content:encoded><![CDATA[<p>Images fixed!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on An Introduction to World Machine by Mr. Bluesummers</title>
		<link>http://www.mrbluesummers.com/455/3d-tutorials/an-introduction-to-world-machine#comment-3173</link>
		<dc:creator>Mr. Bluesummers</dc:creator>
		<pubDate>Tue, 21 Feb 2012 17:02:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.mrbluesummers.com/?page_id=455#comment-3173</guid>
		<description>Images fixed!</description>
		<content:encoded><![CDATA[<p>Images fixed!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Changes Afoot! by Mr. Bluesummers</title>
		<link>http://www.mrbluesummers.com/4593/blog/changes-afoot#comment-3172</link>
		<dc:creator>Mr. Bluesummers</dc:creator>
		<pubDate>Tue, 21 Feb 2012 16:32:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.mrbluesummers.com/?p=4593#comment-3172</guid>
		<description>You&#039;re right- let me clean up the affected posts.  Can you leave comments pointing them out in case I miss some?</description>
		<content:encoded><![CDATA[<p>You&#8217;re right- let me clean up the affected posts.  Can you leave comments pointing them out in case I miss some?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Changes Afoot! by boontrop</title>
		<link>http://www.mrbluesummers.com/4593/blog/changes-afoot#comment-3165</link>
		<dc:creator>boontrop</dc:creator>
		<pubDate>Mon, 20 Feb 2012 08:29:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.mrbluesummers.com/?p=4593#comment-3165</guid>
		<description>Is there a chance the images will get back? Stuff is pretty hard to understand without images.</description>
		<content:encoded><![CDATA[<p>Is there a chance the images will get back? Stuff is pretty hard to understand without images.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Bump and Specular map creation by Riccardo Raffa</title>
		<link>http://www.mrbluesummers.com/3224/video-tutorials/bump-and-specular-map-creation#comment-3132</link>
		<dc:creator>Riccardo Raffa</dc:creator>
		<pubDate>Wed, 15 Feb 2012 09:39:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.mrbluesummers.com/3224/uncategorized/bump-and-specular-map-creation/#comment-3132</guid>
		<description>I&#039; d like to learn more anout layers and shaders with metalray.

Thanks,
Great site!!!</description>
		<content:encoded><![CDATA[<p>I&#8217; d like to learn more anout layers and shaders with metalray.</p>
<p>Thanks,<br />
Great site!!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on mental ray Displacement Quality by Theo</title>
		<link>http://www.mrbluesummers.com/788/video-tutorials/3dsmax-mental-ray-displacement-quality-monday-movie#comment-3127</link>
		<dc:creator>Theo</dc:creator>
		<pubDate>Tue, 14 Feb 2012 15:05:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.mrbluesummers.com/?p=788#comment-3127</guid>
		<description>Great. Needed this to go with what I learnt on your other 3d disp tutorial. Thanks. :)</description>
		<content:encoded><![CDATA[<p>Great. Needed this to go with what I learnt on your other 3d disp tutorial. Thanks. <img src='http://www.mrbluesummers.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Reset XForms by Jester Black</title>
		<link>http://www.mrbluesummers.com/933/video-tutorials/reset-xforms-monday-movie#comment-3067</link>
		<dc:creator>Jester Black</dc:creator>
		<pubDate>Thu, 09 Feb 2012 19:27:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.mrbluesummers.com/?p=933#comment-3067</guid>
		<description>I have a question: When I am working in 3dMax and I applied my textures to the object(s) that needs the textures, then I am going to export them as a FBX into Unity. When I export the FBX into Unity and set the scale factor to 1, it does not look right. I was told that my X-forms needs to be reset. This may be a carzy question but how do I reset the x-forms? Do I need to reset my rotation to 90 degrees on the x axis or the y axis? Give me some advice, friend.</description>
		<content:encoded><![CDATA[<p>I have a question: When I am working in 3dMax and I applied my textures to the object(s) that needs the textures, then I am going to export them as a FBX into Unity. When I export the FBX into Unity and set the scale factor to 1, it does not look right. I was told that my X-forms needs to be reset. This may be a carzy question but how do I reset the x-forms? Do I need to reset my rotation to 90 degrees on the x axis or the y axis? Give me some advice, friend.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Multi Feature Displacement by Derp</title>
		<link>http://www.mrbluesummers.com/2817/video-tutorials/multi-feature-displacement#comment-3066</link>
		<dc:creator>Derp</dc:creator>
		<pubDate>Thu, 09 Feb 2012 16:57:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.mrbluesummers.com/2817/uncategorized/multi-feature-displacement/#comment-3066</guid>
		<description>cant see nothing</description>
		<content:encoded><![CDATA[<p>cant see nothing</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Photoreal Rendering with HDRI Lighting by Kenneth</title>
		<link>http://www.mrbluesummers.com/2645/3d-tutorials/photoreal-rendering-with-hdri-lighting#comment-3026</link>
		<dc:creator>Kenneth</dc:creator>
		<pubDate>Sat, 04 Feb 2012 13:48:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.mrbluesummers.com/2645/uncategorized/photoreal-rendering-with-hdri-lighting/#comment-3026</guid>
		<description>fantastic renderings</description>
		<content:encoded><![CDATA[<p>fantastic renderings</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Changes Afoot! by FireKDragon</title>
		<link>http://www.mrbluesummers.com/4593/blog/changes-afoot#comment-3019</link>
		<dc:creator>FireKDragon</dc:creator>
		<pubDate>Fri, 03 Feb 2012 16:24:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.mrbluesummers.com/?p=4593#comment-3019</guid>
		<description>New theme is much more clear!</description>
		<content:encoded><![CDATA[<p>New theme is much more clear!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Changes Afoot! by Sandy</title>
		<link>http://www.mrbluesummers.com/4593/blog/changes-afoot#comment-3013</link>
		<dc:creator>Sandy</dc:creator>
		<pubDate>Thu, 02 Feb 2012 20:18:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.mrbluesummers.com/?p=4593#comment-3013</guid>
		<description>LOVE the design changes and looking forward to more blog posts! :)</description>
		<content:encoded><![CDATA[<p>LOVE the design changes and looking forward to more blog posts! <img src='http://www.mrbluesummers.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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