I miss blogger

Written September 11th, 2008
Categories: Blog
33 comments

So I’m at work right now, and I was thinking about making a post on the blog about an upcomming tutorial I’d like to write about clay rendering. I then realized that I’m no longer using blogger and this means that I can’t write posts from anywhere on the planet like I used to. To write this post, I have to go into Visual Studio via Remote Desktop and cook up all the text and code together like some kind of soup. I’m reflecting on the many…many changes that I’m now getting used to after switching away from Blogger. I don’t have as easy access to AdSense advertisement placement, I can’t enjoy the selection of templates, and I can’t take comments from people directly on the blog posts. While I don’t lament the switch, I certainly miss the simplicity.

I’d like to suggest to people that they seriously consider blogger as a place to start building either a personal website (like this one) or a portfolio. It really is the easiest way to get an online presence without having to get into HTML, CSS, or javascript. I’ve taken the harder road because I’m no longer looking for a job in the industry, but for those of you who need to sprint to keep up, your time is best spent refining your trade. Go read find someone’s homepage about high-res modeling, or make some seamless textures for your personal collection. In fact, you can go check out Vitaly Bulgarov’s website at http://bulgarov.com/. He’s a talented high-res modeler, and there’re pleanty of juicy mesh shots to sink your teeth into. I bet if you e-mail him hard enough, you can get him to post unsmoothed stuff too.

New site is up

Written September 1st, 2008
Categories: Blog
No Comments »

While not exactly fleshed out, I’ve deployed the new site to get things going. I have a feature list written out on my whiteboard, but I think about 10% of them are actually necessary for this site to function and be useful.

Foremost on my mind is content.

To that end, I would like my first tip to be about a website that I could never do without. If you’ve never been to 3dTotal, I’d suggest opening it in a new tab for future viewing. They have fresh news, free tutorials, and a lot of resources that you can purchase on the cheap. I also volunteer to moderate their forums, where you can get some good feedback on your work. While this community isn’t quite as large as some other sites, you’ll find experienced and understanding people there. I know first-hand that the 3dTotal team really is on your side.

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