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	<title>MrBluesummers.com</title>
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	<link>http://www.mrbluesummers.com</link>
	<description>Free 3d tutorials, resources, and downloads.</description>
	<lastBuildDate>Sun, 06 May 2012 02:55:19 +0000</lastBuildDate>
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		<item>
		<title>Free HDRI Map: Warehouse with Lights</title>
		<link>http://www.mrbluesummers.com/4702/downloads/free-hdri-map-warehouse-with-lights</link>
		<comments>http://www.mrbluesummers.com/4702/downloads/free-hdri-map-warehouse-with-lights#comments</comments>
		<pubDate>Sun, 06 May 2012 02:55:19 +0000</pubDate>
		<dc:creator>Mr. Bluesummers</dc:creator>
				<category><![CDATA[Downloads]]></category>
		<category><![CDATA[Textures / Materials]]></category>
		<category><![CDATA[free hdri map]]></category>
		<category><![CDATA[HDRI]]></category>
		<category><![CDATA[hdri background]]></category>
		<category><![CDATA[hdri maps]]></category>
		<category><![CDATA[industrial]]></category>
		<category><![CDATA[warehouse]]></category>

		<guid isPermaLink="false">http://www.mrbluesummers.com/?p=4702</guid>
		<description><![CDATA[<p>You can use this HDRI map in any of your scenes and has no copyrights attached. Enjoy! Click this link to download the Warehouse with Lights HDRI map. To use it, just download the zip file and decompress it. You can use it according to my using HDRI maps video tutorial.</p>
]]></description>
			<content:encoded><![CDATA[<p>You can use this HDRI map in any of your scenes and has no copyrights attached.</p>
<p>Enjoy!</p>
<p><a href="http://www.mrbluesummers.com/wp-content/uploads/2012/04/Warehouse-with-lights.jpg" rel="prettyPhoto[4702]"><img src="http://www.mrbluesummers.com/wp-content/uploads/2012/04/Warehouse-with-lights-300x150.jpg" alt="" title="Warehouse-with-lights" width="300" height="150" class="alignleft size-medium wp-image-4727" /></a></p>
<div class="note download">
Click this link to download the <a href='http://www.mrbluesummers.com/wp-content/uploads/2012/04/Warehouse-with-lights.zip'>Warehouse with Lights HDRI map</a>.  To use it, just download the zip file and decompress it.  You can use it according to my <a href="http://www.mrbluesummers.com/1425/video-tutorials/3dsmax-monday-movie-57-setting-up-hdri" title="HDRI maps in 3dsMax">using HDRI maps</a> video tutorial.
</div>
]]></content:encoded>
			<wfw:commentRss>http://www.mrbluesummers.com/4702/downloads/free-hdri-map-warehouse-with-lights/feed</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Free HDRI Map: Photo Studio (with umbrella)</title>
		<link>http://www.mrbluesummers.com/4701/downloads/free-hdri-map-photo-studio-with-umbrella</link>
		<comments>http://www.mrbluesummers.com/4701/downloads/free-hdri-map-photo-studio-with-umbrella#comments</comments>
		<pubDate>Thu, 03 May 2012 02:55:19 +0000</pubDate>
		<dc:creator>Mr. Bluesummers</dc:creator>
				<category><![CDATA[Downloads]]></category>
		<category><![CDATA[Textures / Materials]]></category>
		<category><![CDATA[free hdri]]></category>
		<category><![CDATA[HDRI]]></category>
		<category><![CDATA[hdri background]]></category>
		<category><![CDATA[hdri maps]]></category>
		<category><![CDATA[photographic background]]></category>

		<guid isPermaLink="false">http://www.mrbluesummers.com/?p=4701</guid>
		<description><![CDATA[<p>You can use this HDRI map in any of your scenes and has no copyrights attached. Enjoy! Click this link to download the Photo Studio (with umbrella) HDRI map. To use it, just download the zip file and decompress it. You can use it according to my using HDRI maps video tutorial.</p>
]]></description>
			<content:encoded><![CDATA[<p>You can use this HDRI map in any of your scenes and has no copyrights attached.</p>
<p>Enjoy!</p>
<p><a href="http://www.mrbluesummers.com/wp-content/uploads/2012/04/Photo-studio-with-umbrella.jpg" rel="prettyPhoto[4701]"><img src="http://www.mrbluesummers.com/wp-content/uploads/2012/04/Photo-studio-with-umbrella-300x150.jpg" alt="" title="Photo-studio-with-umbrella" width="300" height="150" class="alignleft size-medium wp-image-4724" /></a></p>
<div class="note download">
Click this link to download the <a href='http://www.mrbluesummers.com/wp-content/uploads/2012/04/Photo-studio-with-umbrella.zip'>Photo Studio (with umbrella) HDRI map</a>.  To use it, just download the zip file and decompress it.  You can use it according to my <a href="http://www.mrbluesummers.com/1425/video-tutorials/3dsmax-monday-movie-57-setting-up-hdri" title="HDRI maps in 3dsMax">using HDRI maps</a> video tutorial.
</div>
]]></content:encoded>
			<wfw:commentRss>http://www.mrbluesummers.com/4701/downloads/free-hdri-map-photo-studio-with-umbrella/feed</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Free HDRI Map: Florescent Lights</title>
		<link>http://www.mrbluesummers.com/4700/downloads/free-hdri-map-florescent-lights</link>
		<comments>http://www.mrbluesummers.com/4700/downloads/free-hdri-map-florescent-lights#comments</comments>
		<pubDate>Tue, 01 May 2012 02:55:18 +0000</pubDate>
		<dc:creator>Mr. Bluesummers</dc:creator>
				<category><![CDATA[Downloads]]></category>
		<category><![CDATA[Textures / Materials]]></category>
		<category><![CDATA[free hdri]]></category>
		<category><![CDATA[HDRI]]></category>
		<category><![CDATA[hdri background]]></category>
		<category><![CDATA[hdri maps]]></category>

		<guid isPermaLink="false">http://www.mrbluesummers.com/?p=4700</guid>
		<description><![CDATA[<p>You can use this HDRI map in any of your scenes and has no copyrights attached. Enjoy! Click this link to download the Florescent Lights HDRI map. To use it, just download the zip file and decompress it. You can use it according to my using HDRI maps video tutorial.</p>
]]></description>
			<content:encoded><![CDATA[<p>You can use this HDRI map in any of your scenes and has no copyrights attached.</p>
<p>Enjoy!</p>
<p><a href="http://www.mrbluesummers.com/wp-content/uploads/2012/04/Flourecent-Lights.jpg" rel="prettyPhoto[4700]"><img src="http://www.mrbluesummers.com/wp-content/uploads/2012/04/Flourecent-Lights-300x150.jpg" alt="" title="Flourecent-Lights" width="300" height="150" class="alignleft size-medium wp-image-4721" /></a></p>
<div class="note download">
Click this link to download the <a href='http://www.mrbluesummers.com/wp-content/uploads/2012/04/Flourecent-Lights.zip'>Florescent Lights HDRI map</a>.  To use it, just download the zip file and decompress it.  You can use it according to my <a href="http://www.mrbluesummers.com/1425/video-tutorials/3dsmax-monday-movie-57-setting-up-hdri" title="HDRI maps in 3dsMax">using HDRI maps</a> video tutorial.
</div>
]]></content:encoded>
			<wfw:commentRss>http://www.mrbluesummers.com/4700/downloads/free-hdri-map-florescent-lights/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Free HDRI Map: Complex Roof (multi)</title>
		<link>http://www.mrbluesummers.com/4699/downloads/free-hdri-map-complex-roof-multi</link>
		<comments>http://www.mrbluesummers.com/4699/downloads/free-hdri-map-complex-roof-multi#comments</comments>
		<pubDate>Sat, 28 Apr 2012 02:55:17 +0000</pubDate>
		<dc:creator>Mr. Bluesummers</dc:creator>
				<category><![CDATA[Downloads]]></category>
		<category><![CDATA[Textures / Materials]]></category>
		<category><![CDATA[360 Degree]]></category>
		<category><![CDATA[free hdri map]]></category>
		<category><![CDATA[hdri map]]></category>
		<category><![CDATA[rendering background]]></category>

		<guid isPermaLink="false">http://www.mrbluesummers.com/?p=4699</guid>
		<description><![CDATA[<p>You can use this HDRI map in any of your scenes and has no copyrights attached. Enjoy! Click this link to download the Complex Roof (multi) HDRI map. To use it, just download the zip file and decompress it. You can use it according to my using HDRI maps video tutorial.</p>
]]></description>
			<content:encoded><![CDATA[<p>You can use this HDRI map in any of your scenes and has no copyrights attached.</p>
<p>Enjoy!</p>
<p><a href="http://www.mrbluesummers.com/wp-content/uploads/2012/04/Complex-Roof-Multi.jpg" rel="prettyPhoto[4699]"><img src="http://www.mrbluesummers.com/wp-content/uploads/2012/04/Complex-Roof-Multi-300x150.jpg" alt="" title="Complex-Roof-Multi" width="300" height="150" class="alignleft size-medium wp-image-4712" /></a></p>
<div class="note download">
Click this link to download the <a href='http://www.mrbluesummers.com/wp-content/uploads/2012/04/Complex-Roof-Multi.zip'>Complex Roof (multi) HDRI map</a>.  To use it, just download the zip file and decompress it.  You can use it according to my <a href="http://www.mrbluesummers.com/1425/video-tutorials/3dsmax-monday-movie-57-setting-up-hdri" title="HDRI maps in 3dsMax">using HDRI maps</a> video tutorial.
</div>
]]></content:encoded>
			<wfw:commentRss>http://www.mrbluesummers.com/4699/downloads/free-hdri-map-complex-roof-multi/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Free HDRI Map: Bright Roof (multi)</title>
		<link>http://www.mrbluesummers.com/4698/downloads/free-hdri-map-bright-roof-multi</link>
		<comments>http://www.mrbluesummers.com/4698/downloads/free-hdri-map-bright-roof-multi#comments</comments>
		<pubDate>Wed, 25 Apr 2012 02:55:17 +0000</pubDate>
		<dc:creator>Mr. Bluesummers</dc:creator>
				<category><![CDATA[Downloads]]></category>
		<category><![CDATA[Textures / Materials]]></category>
		<category><![CDATA[Automotive]]></category>
		<category><![CDATA[free hdri]]></category>
		<category><![CDATA[free hdri map]]></category>
		<category><![CDATA[Rendering]]></category>

		<guid isPermaLink="false">http://www.mrbluesummers.com/?p=4698</guid>
		<description><![CDATA[<p>You can use this HDRI map in any of your scenes and has no copyrights attached. Enjoy! Click this link to download the Bright Roof (multi) HDRI map. To use it, just download the zip file and decompress it. You can use it according to my using HDRI maps video tutorial.</p>
]]></description>
			<content:encoded><![CDATA[<p>You can use this HDRI map in any of your scenes and has no copyrights attached.</p>
<p>Enjoy!</p>
<p><a href="http://www.mrbluesummers.com/wp-content/uploads/2012/04/Bright-roof-multi.jpg" rel="prettyPhoto[4698]"><img src="http://www.mrbluesummers.com/wp-content/uploads/2012/04/Bright-roof-multi-300x150.jpg" alt="" title="Bright-roof-multi" width="300" height="150" class="alignleft size-medium wp-image-4709" /></a></p>
<div class="note download">
Click this link to download the <a href='http://www.mrbluesummers.com/wp-content/uploads/2012/04/Bright-Roof-Multi.zip'>Bright Roof (multi) HDRI map</a>.  To use it, just download the zip file and decompress it.  You can use it according to my <a href="http://www.mrbluesummers.com/1425/video-tutorials/3dsmax-monday-movie-57-setting-up-hdri" title="HDRI maps in 3dsMax">using HDRI maps</a> video tutorial.
</div>
]]></content:encoded>
			<wfw:commentRss>http://www.mrbluesummers.com/4698/downloads/free-hdri-map-bright-roof-multi/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Valve Handbook Leak</title>
		<link>http://www.mrbluesummers.com/4804/blog/valve-handbook-leak</link>
		<comments>http://www.mrbluesummers.com/4804/blog/valve-handbook-leak#comments</comments>
		<pubDate>Wed, 25 Apr 2012 01:03:08 +0000</pubDate>
		<dc:creator>Mr. Bluesummers</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[leaks]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[valve]]></category>

		<guid isPermaLink="false">http://www.mrbluesummers.com/?p=4804</guid>
		<description><![CDATA[<p>As much as I hate jumping on the bandwagon, this is something you should know about. Valve&#8217;s internal employee handbook has been leaked. It doesn&#8217;t contain anything about upcoming releases. You can check it out here: http://newcdn.flamehaus.com/Valve_Handbook_LowRes.pdf To be frank, I feel bad for Valve. They work hard to cultivate their reputation and relationship with [...]</p>
]]></description>
			<content:encoded><![CDATA[<p>As much as I hate jumping on the bandwagon, this is something you should know about.  Valve&#8217;s internal employee handbook has been leaked.  It doesn&#8217;t contain anything about upcoming releases.  You can check it out here: <a href="http://newcdn.flamehaus.com/Valve_Handbook_LowRes.pdf" title="http://newcdn.flamehaus.com/Valve_Handbook_LowRes.pdf" target="_blank">http://newcdn.flamehaus.com/Valve_Handbook_LowRes.pdf</a></p>
<p>To be frank, I feel bad for Valve.  They work hard to cultivate their reputation and relationship with the public, and leaks aren&#8217;t like them.  I deeply hope that this isn&#8217;t the beginning of a bad situation where they begin leaking content on a regular basis because it&#8217;s nice to be surprised sometimes.  </p>
<p>It&#8217;s a fantastic insight into the company culture though.  They really are a very flat organisation that most small companies would do well to emulate.  Good luck Valve- stay strong.</p>
<p><a href="http://www.mrbluesummers.com/wp-content/uploads/2012/04/valve-handbook.jpg" rel="prettyPhoto[4804]"><img src="http://www.mrbluesummers.com/wp-content/uploads/2012/04/valve-handbook.jpg" alt="" title="valve-handbook" width="600" height="747" class="aligncenter size-full wp-image-4805" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.mrbluesummers.com/4804/blog/valve-handbook-leak/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Free HDRI Map: Tall Hall</title>
		<link>http://www.mrbluesummers.com/4697/downloads/free-hdri-map-tall-hall</link>
		<comments>http://www.mrbluesummers.com/4697/downloads/free-hdri-map-tall-hall#comments</comments>
		<pubDate>Sat, 21 Apr 2012 02:54:58 +0000</pubDate>
		<dc:creator>Mr. Bluesummers</dc:creator>
				<category><![CDATA[Downloads]]></category>
		<category><![CDATA[Textures / Materials]]></category>
		<category><![CDATA[360 hdri]]></category>
		<category><![CDATA[free hdri]]></category>
		<category><![CDATA[hdri maps]]></category>
		<category><![CDATA[photo booth]]></category>
		<category><![CDATA[rendering background]]></category>

		<guid isPermaLink="false">http://www.mrbluesummers.com/?p=4697</guid>
		<description><![CDATA[<p>You can use this HDRI map in any of your scenes and has no copyrights attached. This image is an all-white room with a single dark spot where the camera is. Enjoy! Click this link to download the Tall-Hall HDRI map. To use it, just download the zip file and decompress it. You can use [...]</p>
]]></description>
			<content:encoded><![CDATA[<p>You can use this HDRI map in any of your scenes and has no copyrights attached.  This image is an all-white room with a single dark spot where the camera is.</p>
<p>Enjoy!</p>
<p><a href="http://www.mrbluesummers.com/wp-content/uploads/2012/04/Tall-hall-hdri.jpg" rel="prettyPhoto[4697]"><img src="http://www.mrbluesummers.com/wp-content/uploads/2012/04/Tall-hall-hdri-300x150.jpg" alt="" title="Tall-hall-hdri" width="300" height="150" class="alignleft size-medium wp-image-4707" /></a></p>
<div class="note download">
Click this link to download the <a href='http://www.mrbluesummers.com/wp-content/uploads/2012/04/Tall-Hall.zip'>Tall-Hall HDRI map</a>.  To use it, just download the zip file and decompress it.  You can use it according to my <a href="http://www.mrbluesummers.com/1425/video-tutorials/3dsmax-monday-movie-57-setting-up-hdri" title="HDRI maps in 3dsMax">using HDRI maps</a> video tutorial.
</div>
]]></content:encoded>
			<wfw:commentRss>http://www.mrbluesummers.com/4697/downloads/free-hdri-map-tall-hall/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Free HDRI Map: Dark Spot</title>
		<link>http://www.mrbluesummers.com/4696/downloads/free-hdri-map-dark-spot</link>
		<comments>http://www.mrbluesummers.com/4696/downloads/free-hdri-map-dark-spot#comments</comments>
		<pubDate>Wed, 18 Apr 2012 02:54:57 +0000</pubDate>
		<dc:creator>Mr. Bluesummers</dc:creator>
				<category><![CDATA[Downloads]]></category>
		<category><![CDATA[Textures / Materials]]></category>
		<category><![CDATA[360 degrees]]></category>
		<category><![CDATA[free hdri]]></category>
		<category><![CDATA[hdri images]]></category>

		<guid isPermaLink="false">http://www.mrbluesummers.com/?p=4696</guid>
		<description><![CDATA[<p>You can use this HDRI map in any of your scenes and has no copyrights attached. This image is an all-white room with a single dark spot where the camera is. Enjoy! Click this link to download the Dark Spot area HDRI map. To use it, just download the zip file and decompress it. You [...]</p>
]]></description>
			<content:encoded><![CDATA[<p>You can use this HDRI map in any of your scenes and has no copyrights attached.  This image is an all-white room with a single dark spot where the camera is.</p>
<p>Enjoy!</p>
<p><a href="http://www.mrbluesummers.com/wp-content/uploads/2012/04/dark-spot-preview.jpg" rel="prettyPhoto[4696]"><img src="http://www.mrbluesummers.com/wp-content/uploads/2012/04/dark-spot-preview-300x150.jpg" alt="" title="dark-spot-preview" width="300" height="150" class="alignleft size-medium wp-image-4704" /></a></p>
<div class="note download">
Click this link to download the <a href='http://www.mrbluesummers.com/wp-content/uploads/2012/04/dark-spot.zip'>Dark Spot area HDRI map</a>.  To use it, just download the zip file and decompress it.  You can use it according to my <a href="http://www.mrbluesummers.com/1425/video-tutorials/3dsmax-monday-movie-57-setting-up-hdri" title="HDRI maps in 3dsMax">using HDRI maps</a> video tutorial.
</div>
]]></content:encoded>
			<wfw:commentRss>http://www.mrbluesummers.com/4696/downloads/free-hdri-map-dark-spot/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Free HDRI Map: Donut Primary Light</title>
		<link>http://www.mrbluesummers.com/4685/downloads/free-hdri-map-donut-primary-light</link>
		<comments>http://www.mrbluesummers.com/4685/downloads/free-hdri-map-donut-primary-light#comments</comments>
		<pubDate>Sun, 15 Apr 2012 02:27:12 +0000</pubDate>
		<dc:creator>Mr. Bluesummers</dc:creator>
				<category><![CDATA[Downloads]]></category>
		<category><![CDATA[Textures / Materials]]></category>
		<category><![CDATA[dark hdri map]]></category>
		<category><![CDATA[free hdri]]></category>
		<category><![CDATA[free hdri map]]></category>
		<category><![CDATA[spherical projection]]></category>

		<guid isPermaLink="false">http://www.mrbluesummers.com/?p=4685</guid>
		<description><![CDATA[<p>You can use this HDRI map in any of your scenes and has no copyrights attached. Enjoy! Click this link to download the Donut Primary Light HDRI map. To use it, just download the zip file and decompress it. You can use it according to my using HDRI maps video tutorial.</p>
]]></description>
			<content:encoded><![CDATA[<p>You can use this HDRI map in any of your scenes and has no copyrights attached.</p>
<p>Enjoy!</p>
<p><a href="http://www.mrbluesummers.com/wp-content/uploads/2012/04/Donut-Primary-Light.jpg" rel="prettyPhoto[4685]"><img src="http://www.mrbluesummers.com/wp-content/uploads/2012/04/Donut-Primary-Light-300x150.jpg" alt="" title="Donut-Primary-Light" width="300" height="150" class="alignleft size-medium wp-image-4692" /></a></p>
<div class="note download">
Click this link to download the <a href='http://www.mrbluesummers.com/wp-content/uploads/2012/04/Donut-Primary-Light.zip'>Donut Primary Light HDRI map</a>.  To use it, just download the zip file and decompress it.  You can use it according to my <a href="http://www.mrbluesummers.com/1425/video-tutorials/3dsmax-monday-movie-57-setting-up-hdri" title="HDRI maps in 3dsMax">using HDRI maps</a> video tutorial.
</div>
]]></content:encoded>
			<wfw:commentRss>http://www.mrbluesummers.com/4685/downloads/free-hdri-map-donut-primary-light/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Real-World Map Size is Your Friend</title>
		<link>http://www.mrbluesummers.com/4784/3d-tutorials/real-world-map-size-is-your-friend</link>
		<comments>http://www.mrbluesummers.com/4784/3d-tutorials/real-world-map-size-is-your-friend#comments</comments>
		<pubDate>Thu, 12 Apr 2012 21:05:31 +0000</pubDate>
		<dc:creator>Mr. Bluesummers</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Textures / Materials]]></category>
		<category><![CDATA[real world mapping]]></category>
		<category><![CDATA[real world mapping coordinates]]></category>
		<category><![CDATA[UVW Mapping]]></category>
		<category><![CDATA[UVWs]]></category>

		<guid isPermaLink="false">http://www.mrbluesummers.com/?p=4784</guid>
		<description><![CDATA[<p>If you&#8217;re like me, you hate UVW mapping. It&#8217;s tedious. Most of my projects go from &#8220;this is going to be sweet&#8221; to &#8220;I&#8217;ll do it later&#8221; around the time that I start applying image-mapped materials to objects. Let me show you what Real-World Map Size is and why you should love it as much [...]</p>
]]></description>
			<content:encoded><![CDATA[<p>If you&#8217;re like me, you hate UVW mapping. It&#8217;s tedious. Most of my projects go from &#8220;this is going to be sweet&#8221; to &#8220;I&#8217;ll do it later&#8221; around the time that I start applying image-mapped materials to objects.</p>
<p>Let me show you what Real-World Map Size is and why you should love it as much as I do.</p>
<div class="note idea">Basically, <em>Real-World Map Size</em> adjusts the relative size of an object&#8217;s default UVW mapping to match your scene&#8217;s scale. This effectively adjusts image mapping to fit the scale of your scene, and normalizes the Autodesk Material Library.</div>
<div id="attachment_4802" class="wp-caption aligncenter" style="width: 189px"><a href="http://www.mrbluesummers.com/wp-content/uploads/2012/04/real-world-map-size.gif" rel="prettyPhoto[4784]"><img class="size-full wp-image-4802 " title="real-world-map-size" src="http://www.mrbluesummers.com/wp-content/uploads/2012/04/real-world-map-size.gif" alt="" width="179" height="344" /></a>
<p class="wp-caption-text">Here&#39;s where you find it.</p>
</div>
<p>Let&#8217;s take a deeper dive into what this means and why you should check this box 100% of the time.</p>
<div id="attachment_4793" class="wp-caption aligncenter" style="width: 650px"><a href="http://www.mrbluesummers.com/wp-content/uploads/2012/04/starting-render.jpg" rel="prettyPhoto[4784]"><img class="size-full wp-image-4793" title="starting-render" src="http://www.mrbluesummers.com/wp-content/uploads/2012/04/starting-render.jpg" alt="" width="640" height="480" /></a>
<p class="wp-caption-text">Wood material, you say? I don&#39;t see it&#8230;</p>
</div>
<p>Consider the image above where I&#8217;ve created a scaled scene of about 80 cm across. I&#8217;ve created a ceramic tray with wooden objects inside using the Autodesk Hardwood material. As you can see, it doesn&#8217;t look great. The worst part of this is that it might lead less experienced users to believe that the Autodesk material library isn&#8217;t very powerful or versatile.</p>
<p>False! When we engage Real-World Map Size, we see the material really shine through.</p>
<div id="attachment_4790" class="wp-caption aligncenter" style="width: 650px"><a href="http://www.mrbluesummers.com/wp-content/uploads/2012/04/final-render1.jpg" rel="prettyPhoto[4784]"><img class="size-full wp-image-4790" title="final-render" src="http://www.mrbluesummers.com/wp-content/uploads/2012/04/final-render1.jpg" alt="" width="640" height="480" /></a>
<p class="wp-caption-text">The maps that define the wood material match the centimeter size of the scene.</p>
</div>
<p>Fabulous! The materials look much more realistic and can be easily applied to objects within the scene for instant realism. Consider the render below, where I&#8217;ve copied over several materials with before and after images. Remember; all of this works properly because my scene is physically correct.</p>
<div id="attachment_4798" class="wp-caption aligncenter" style="width: 650px"><a href="http://www.mrbluesummers.com/wp-content/uploads/2012/04/more-real-world-mapping-coordinates-examples.jpg" rel="prettyPhoto[4784]"><img class="size-full wp-image-4798" title="more-real-world-mapping-coordinates-examples" src="http://www.mrbluesummers.com/wp-content/uploads/2012/04/more-real-world-mapping-coordinates-examples.jpg" alt="" width="640" height="480" /></a>
<p class="wp-caption-text">The closer objects are real-world coordinate enabled.</p>
</div>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Free HDRI Map: Mutli-Area light</title>
		<link>http://www.mrbluesummers.com/4684/downloads/free-hdri-map-mutli-area-light</link>
		<comments>http://www.mrbluesummers.com/4684/downloads/free-hdri-map-mutli-area-light#comments</comments>
		<pubDate>Thu, 12 Apr 2012 02:27:11 +0000</pubDate>
		<dc:creator>Mr. Bluesummers</dc:creator>
				<category><![CDATA[Downloads]]></category>
		<category><![CDATA[Textures / Materials]]></category>
		<category><![CDATA[360 hdri]]></category>
		<category><![CDATA[Area Lights]]></category>
		<category><![CDATA[free HDRIs]]></category>
		<category><![CDATA[hdri map]]></category>

		<guid isPermaLink="false">http://www.mrbluesummers.com/?p=4684</guid>
		<description><![CDATA[<p>You can use this HDRI map in any of your scenes and has no copyrights attached. Enjoy! Click this link to download the Multi-area lights HDRI map. To use it, just download the zip file and decompress it. You can use it according to my using HDRI maps video tutorial.</p>
]]></description>
			<content:encoded><![CDATA[<p>You can use this HDRI map in any of your scenes and has no copyrights attached.</p>
<p>Enjoy!</p>
<p><a href="http://www.mrbluesummers.com/wp-content/uploads/2012/04/Multi-Area-Light.jpg" rel="prettyPhoto[4684]"><img src="http://www.mrbluesummers.com/wp-content/uploads/2012/04/Multi-Area-Light-300x150.jpg" alt="" title="Multi-Area-Light" width="300" height="150" class="alignleft size-medium wp-image-4689" /></a></p>
<div class="note download">
Click this link to download the <a href='http://www.mrbluesummers.com/wp-content/uploads/2012/04/multi-area-light.zip'>Multi-area lights HDRI map</a>.  To use it, just download the zip file and decompress it.  You can use it according to my <a href="http://www.mrbluesummers.com/1425/video-tutorials/3dsmax-monday-movie-57-setting-up-hdri" title="HDRI maps in 3dsMax">using HDRI maps</a> video tutorial.
</div>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Free HDRI Map: Complex Roof Lights</title>
		<link>http://www.mrbluesummers.com/4683/downloads/free-hdri-map-complex-roof-lights</link>
		<comments>http://www.mrbluesummers.com/4683/downloads/free-hdri-map-complex-roof-lights#comments</comments>
		<pubDate>Mon, 09 Apr 2012 02:27:10 +0000</pubDate>
		<dc:creator>Mr. Bluesummers</dc:creator>
				<category><![CDATA[Downloads]]></category>
		<category><![CDATA[Textures / Materials]]></category>
		<category><![CDATA[Automotive]]></category>
		<category><![CDATA[automotive lighting]]></category>
		<category><![CDATA[free hdri map]]></category>
		<category><![CDATA[free hdri maps]]></category>

		<guid isPermaLink="false">http://www.mrbluesummers.com/?p=4683</guid>
		<description><![CDATA[<p>You can use this HDRI map in any of your scenes and has no copyrights attached. Enjoy! Click this link to download the complex roof lights HDRI map. To use it, just download the zip file and decompress it. You can use it according to my using HDRI maps video tutorial.</p>
]]></description>
			<content:encoded><![CDATA[<p>You can use this HDRI map in any of your scenes and has no copyrights attached.</p>
<p>Enjoy!</p>
<p><a href="http://www.mrbluesummers.com/wp-content/uploads/2012/04/08.jpg" rel="prettyPhoto[4683]"><img src="http://www.mrbluesummers.com/wp-content/uploads/2012/04/08-300x150.jpg" alt="" title="Complex roof lights HDRI map" width="300" height="150" class="alignleft size-medium wp-image-4686" /></a></p>
<div class="note download">
Click this link to download the <a href='http://www.mrbluesummers.com/wp-content/uploads/2012/04/complex-roof-lights.zip'>complex roof lights HDRI map</a>.  To use it, just download the zip file and decompress it.  You can use it according to my <a href="http://www.mrbluesummers.com/1425/video-tutorials/3dsmax-monday-movie-57-setting-up-hdri" title="HDRI maps in 3dsMax">using HDRI maps</a> video tutorial.
</div>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Free HDRI Map: Area Light 360</title>
		<link>http://www.mrbluesummers.com/4678/downloads/free-hdri-map-area-light-360</link>
		<comments>http://www.mrbluesummers.com/4678/downloads/free-hdri-map-area-light-360#comments</comments>
		<pubDate>Fri, 06 Apr 2012 02:23:24 +0000</pubDate>
		<dc:creator>Mr. Bluesummers</dc:creator>
				<category><![CDATA[Downloads]]></category>
		<category><![CDATA[Textures / Materials]]></category>
		<category><![CDATA[Area Lights]]></category>
		<category><![CDATA[background lighting]]></category>
		<category><![CDATA[free hdri]]></category>
		<category><![CDATA[HDRI]]></category>

		<guid isPermaLink="false">http://www.mrbluesummers.com/?p=4678</guid>
		<description><![CDATA[<p>You can use this HDRI map in any of your scenes and has no copyrights attached. Enjoy! Click this link to download the Area lights 360 HDRI map. To use it, just download the zip file and decompress it. You can use it according to my using HDRI maps video tutorial.</p>
]]></description>
			<content:encoded><![CDATA[<p>You can use this HDRI map in any of your scenes and has no copyrights attached.</p>
<p>Enjoy!</p>
<p><a href="http://www.mrbluesummers.com/wp-content/uploads/2012/04/07.jpg" rel="prettyPhoto[4678]"><img src="http://www.mrbluesummers.com/wp-content/uploads/2012/04/07-300x150.jpg" alt="" title="area-light-360" width="300" height="150" class="alignleft size-medium wp-image-4680" /></a></p>
<div class="note download">
Click this link to download the <a href='http://www.mrbluesummers.com/wp-content/uploads/2012/04/light-surround.zip'>Area lights 360 HDRI map</a>.  To use it, just download the zip file and decompress it.  You can use it according to my <a href="http://www.mrbluesummers.com/1425/video-tutorials/3dsmax-monday-movie-57-setting-up-hdri" title="HDRI maps in 3dsMax">using HDRI maps</a> video tutorial.
</div>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Intermediate Lighting &amp; Creating Detail</title>
		<link>http://www.mrbluesummers.com/4730/3d-tutorials/intermediate-lighting-creating-detail</link>
		<comments>http://www.mrbluesummers.com/4730/3d-tutorials/intermediate-lighting-creating-detail#comments</comments>
		<pubDate>Thu, 05 Apr 2012 17:51:48 +0000</pubDate>
		<dc:creator>Mr. Bluesummers</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Lighting]]></category>
		<category><![CDATA[Rendering / Compositing]]></category>
		<category><![CDATA[3d lighting]]></category>
		<category><![CDATA[3ds max]]></category>
		<category><![CDATA[Area Lights]]></category>

		<guid isPermaLink="false">http://www.mrbluesummers.com/?p=4730</guid>
		<description><![CDATA[<p>Lighting in a scene can make a huge difference for your final composition. As I&#8217;ve said many times before in my tutorials and videos- your lighting and materials are keenly interconnected. Your lighting setup can make a huge difference in your scene&#8217;s mood. It can hint at details that aren&#8217;t visible. It can make your [...]</p>
]]></description>
			<content:encoded><![CDATA[<p>Lighting in a scene can make a huge difference for your final composition. As I&#8217;ve said many times before in my tutorials and videos- your lighting and materials are keenly interconnected. Your lighting setup can make a huge difference in your scene&#8217;s mood. It can hint at details that aren&#8217;t visible. It can make your materials more realistic. It can make or break your scene.</p>
<p>In this tutorial we&#8217;ll be looking at an example science-fiction scene that you can illuminate however you like. We&#8217;ll look at</p>
<ol>
<li>Creating detail outside the field of view,</li>
<li>Using materials as light sources, and</li>
<li>Making the most of photometric area lights</li>
<p>increase t
</ol>
<h2>Download the Starter Scene</h2>
<p>Start this tutorial by <a title="Starting Point" href="http://www.mrbluesummers.com/wp-content/uploads/2012/04/Starting-Scene.zip">downloading the starter scene</a>. This .zip file contains the scene file (3dsMax 2012) and a JPEG we&#8217;ll use later in the tutorial. The materials I used are the standard Autodesk materials, so you shouldn&#8217;t need any additional maps. And remember, we&#8217;re interested in the lighting and not in the materials.</p>
<div id="attachment_4733" class="wp-caption aligncenter" style="width: 650px"><a href="http://www.mrbluesummers.com/wp-content/uploads/2012/04/render-with-no-lights.jpg" rel="prettyPhoto[4730]"><img class="size-full wp-image-4733" title="render-with-no-lights" src="http://www.mrbluesummers.com/wp-content/uploads/2012/04/render-with-no-lights.jpg" alt="Render without any lights" width="640" height="390" /></a>
<p class="wp-caption-text">The initial render isn&#39;t pretty. It&#39;s flat and bland- a perfect starting point.</p>
</div>
<h2>Create the Ambient Lighting</h2>
<p>Our first set of lights are ambient. They define the overall values we&#8217;ll be working in and help to bring contrast to major areas of the scene. We&#8217;ll add area lights over the ledge, around the corner, and on the upper level.</p>
<h3>The Ledge Lights</h3>
<p>Let&#8217;s start off by creating a free light from the command panel on the right.</p>
<div id="attachment_4735" class="wp-caption aligncenter" style="width: 202px"><a href="http://www.mrbluesummers.com/wp-content/uploads/2012/04/create-a-free-light.gif" rel="prettyPhoto[4730]"><img class="size-full wp-image-4735" title="create-a-free-light" src="http://www.mrbluesummers.com/wp-content/uploads/2012/04/create-a-free-light.gif" alt="" width="192" height="241" /></a>
<p class="wp-caption-text">Create a free light here.</p>
</div>
<p>Notice that this will also force you to set up Photographic Exposure Control. Photographic exposure control allows you to have more realistic control over the <em>relative lighting values</em>in your scene. It&#8217;s like rendering an HDRI or a photograph and controlling the exposure value. This gives you a wonderful level of control.</p>
<div id="attachment_4736" class="wp-caption aligncenter" style="width: 590px"><a href="http://www.mrbluesummers.com/wp-content/uploads/2012/04/Photometric-light-creation.gif" rel="prettyPhoto[4730]"><img class="size-full wp-image-4736" title="Photometric-light-creation" src="http://www.mrbluesummers.com/wp-content/uploads/2012/04/Photometric-light-creation.gif" alt="" width="580" height="238" /></a>
<p class="wp-caption-text">Click &quot;Yes&quot; to enable photographic exposure control.</p>
</div>
<p>From here, press the &#8220;8&#8243; key on your keyboard or go to &#8220;Rendering&#8221;&gt;&gt;&#8221;Environment&#8221; in the menu bar toincrease open the Environment and Effects panel.</p>
<div id="attachment_4739" class="wp-caption aligncenter" style="width: 367px"><a href="http://www.mrbluesummers.com/wp-content/uploads/2012/04/Environment-and-effects-panel-setup.gif" rel="prettyPhoto[4730]"><img class="size-full wp-image-4739" title="Environment-and-effects-panel-setup" src="http://www.mrbluesummers.com/wp-content/uploads/2012/04/Environment-and-effects-panel-setup.gif" alt="" width="357" height="579" /></a>
<p class="wp-caption-text">Copy my Exposure Value of &quot;4&quot; to your Environment panel.</p>
</div>
<p>Place the light anywhere in your scene, and drag it under the ledge to the right of the camera as shown below. Be sure to also copy my area light settings (I&#8217;ve highlighted them in the image below, too):</p>
<ol>
<li>Make sure Ray Traced Shadows is &#8220;On&#8221;.</li>
<li>Make sure to turn down the intensity to 150 cd.</li>
<li>Make sure to set it to a &#8220;Rectangle&#8221; shape of 10 meters by 2 meters.</li>
</ol>
<div id="attachment_4775" class="wp-caption aligncenter" style="width: 310px"><a href="http://www.mrbluesummers.com/wp-content/uploads/2012/04/offscreen-light-placement-1.jpg" rel="prettyPhoto[4730]"><img class="size-medium wp-image-4775" title="offscreen-light-placement-1" src="http://www.mrbluesummers.com/wp-content/uploads/2012/04/offscreen-light-placement-1-300x156.jpg" alt="" width="300" height="156" /></a>
<p class="wp-caption-text">The position of our first light. Click for high-res.</p>
</div>
<p>Take a render from the camera to see your progress. Notice that this light killed the default lighting setup and has darkened the rest of the scene. This is where Final Gather comes in handy.</p>
<div id="attachment_4743" class="wp-caption aligncenter" style="width: 610px"><a href="http://www.mrbluesummers.com/wp-content/uploads/2012/04/second-render-with-one-light.jpg" rel="prettyPhoto[4730]"><img class=" wp-image-4743 " title="second-render-with-one-light" src="http://www.mrbluesummers.com/wp-content/uploads/2012/04/second-render-with-one-light.jpg" alt="" width="600" height="364" /></a>
<p class="wp-caption-text">A single light gets us started.</p>
</div>
<p>To help you get more practice with this light and its positioning, copy it (as an instance) to the upper level and change the color from white to a warm orange. This will simulate the look of warm light sources and give your render more illumination.</p>
<div id="attachment_4744" class="wp-caption aligncenter" style="width: 310px"><a href="http://www.mrbluesummers.com/wp-content/uploads/2012/04/copied-light-and-color-change.jpg" rel="prettyPhoto[4730]"><img class="size-medium wp-image-4744" title="copied-light-and-color-change" src="http://www.mrbluesummers.com/wp-content/uploads/2012/04/copied-light-and-color-change-300x168.jpg" alt="" width="300" height="168" /></a>
<p class="wp-caption-text">We copied the light and positioned it behind the upper level. Changed the color to warm white.</p>
</div>
<div id="attachment_4747" class="wp-caption aligncenter" style="width: 610px"><a href="http://www.mrbluesummers.com/wp-content/uploads/2012/04/rendered-with-second-light.jpg" rel="prettyPhoto[4730]"><img class=" wp-image-4747 " title="rendered-with-second-light" src="http://www.mrbluesummers.com/wp-content/uploads/2012/04/rendered-with-second-light.jpg" alt="" width="600" height="364" /></a>
<p class="wp-caption-text">The scene is starting to take on illumination, but we may need to reduce the exposure later.</p>
</div>
<h3>The Corner Light</h3>
<p>Create a new Photometric free light and place it in the doorway across from the camera. Make sure it&#8217;s hidden entirely around the corner, and match the following settings:</p>
<ol>
<li>Make sure Ray Traced Shadows is &#8220;On&#8221;.</li>
<li>Make sure to turn down the intensity to 18 cd.</li>
<li>Make sure to set it to a &#8220;Rectangle&#8221; shape of 8.5 meters by 2 meters.</li>
</ol>
<div id="attachment_4777" class="wp-caption aligncenter" style="width: 310px"><a href="http://www.mrbluesummers.com/wp-content/uploads/2012/04/offscreen-light-placement-3.jpg" rel="prettyPhoto[4730]"><img src="http://www.mrbluesummers.com/wp-content/uploads/2012/04/offscreen-light-placement-3-300x156.jpg" alt="" title="offscreen-light-placement-3" width="300" height="156" class="size-medium wp-image-4777" /></a>
<p class="wp-caption-text">The position and size of the light doesn&#039;t have to be perfect.</p>
</div>
<p>You can see from the image below that we&#8217;re getting closer to what we want, but the intensities are off balance. The light from below is more subtle than the light from the hallway on the left, so we&#8217;ll need to balance those out later. For now, we&#8217;re getting more and more realism.</p>
<div id="attachment_4750" class="wp-caption aligncenter" style="width: 610px"><a href="http://www.mrbluesummers.com/wp-content/uploads/2012/04/rendered-with-third-light.jpg" rel="prettyPhoto[4730]"><img class=" wp-image-4750 " title="rendered-with-third-light" src="http://www.mrbluesummers.com/wp-content/uploads/2012/04/rendered-with-third-light.jpg" alt="" width="600" height="364" /></a>
<p class="wp-caption-text">We&#39;ll need to increase the exposure soon, but for now we&#39;re headed in the right direction.</p>
</div>
<h2>Create the Primary Lighting</h2>
<h3>The Shop Sign</h3>
<p>Let&#8217;s add in the shop sign. This light can be created with a standard material with a &#8220;Glow (lume)&#8221; map as the diffuse slot and an area light. We&#8217;ll be following my <a href="http://www.mrbluesummers.com/1188/video-tutorials/monday-movie-40-neon-lights">Glow (lume) video tutorial</a>. Long story short, just create a new Standard material, set the Diffuse slot to a Glow (lume) map, and follow the settings in the image below.</p>
<div id="attachment_4752" class="wp-caption aligncenter" style="width: 385px"><a href="http://www.mrbluesummers.com/wp-content/uploads/2012/04/self-illuminated-neon-material1.gif" rel="prettyPhoto[4730]"><img class="size-full wp-image-4752" title="self-illuminated-neon-material" src="http://www.mrbluesummers.com/wp-content/uploads/2012/04/self-illuminated-neon-material1.gif" alt="" width="375" height="779" /></a>
<p class="wp-caption-text">The standard material and the Glow map it uses for &quot;Diffuse&quot;.</p>
</div>
<p>Let&#8217;s take a quick render with the material as-is. You&#8217;ll see why we need the extra area light.</p>
<div id="attachment_4755" class="wp-caption aligncenter" style="width: 650px"><a href="http://www.mrbluesummers.com/wp-content/uploads/2012/04/render-with-neon-sign.jpg" rel="prettyPhoto[4730]"><img class="size-full wp-image-4755" title="render-with-neon-sign" src="http://www.mrbluesummers.com/wp-content/uploads/2012/04/render-with-neon-sign.jpg" alt="" width="640" height="390" /></a>
<p class="wp-caption-text">While you can see some illumination from the sign, its clearly not enough. We want it to look like it&#39;s turned on.</p>
</div>
<p>In order for the sign to appear illuminated, we&#8217;ll need to place a cylindrical area light over the same space. Create another &#8220;Free Light&#8221; from the Photometric Lights menu and place it directly in the center of the neon sign. Follow my settings:</p>
<ol>
<li>Make sure Ray Traced Shadows is &#8220;On&#8221;.</li>
<li>Make sure to turn down the intensity to 100 cd.</li>
<li>Make sure to set it to a &#8220;Cylinder&#8221; shape of 4 meters by .28 meters.</li>
<li>Scale the area light so that it looks squeezed and doesn&#8217;t intersect the wall.</li>
<li><em>Make sure the color of the light matches the color of the neon sign!</em></li>
</ol>
<div id="attachment_4778" class="wp-caption aligncenter" style="width: 310px"><a href="http://www.mrbluesummers.com/wp-content/uploads/2012/04/parts-sign-lighting.jpg" rel="prettyPhoto[4730]"><img src="http://www.mrbluesummers.com/wp-content/uploads/2012/04/parts-sign-lighting-300x156.jpg" alt="" title="parts-sign-lighting" width="300" height="156" class="size-medium wp-image-4778" /></a>
<p class="wp-caption-text">We&#039;ve set up our area light squeezed into the volume of the neon sign.</p>
</div>
<div id="attachment_4759" class="wp-caption aligncenter" style="width: 610px"><a href="http://www.mrbluesummers.com/wp-content/uploads/2012/04/sign-render.jpg" rel="prettyPhoto[4730]"><img class="size-medium wp-image-4759" title="sign-render" src="http://www.mrbluesummers.com/wp-content/uploads/2012/04/sign-render.jpg" alt="" width="600" height="364" /></a>
<p class="wp-caption-text">Another step in the right direction, though re-balancing the light is in order.</p>
</div>
<p>Increase the exposure value in your Environment panel (hotkey &#8220;8&#8243; by default). Change it from 4 to 5, and notice that our image got darker. This will make sure there&#8217;s room for further refinement of the overall lighting solution. Generally, I&#8217;d rather darken my solution thus far and re-illuminate with a skylight than keep trying to tweak the current values relative to each other. I&#8217;m also going to turn down the value of the neon sign from 100 cd to 75cd.</p>
<div id="attachment_4762" class="wp-caption aligncenter" style="width: 650px"><a href="http://www.mrbluesummers.com/wp-content/uploads/2012/04/corrected-exposure-render.jpg" rel="prettyPhoto[4730]"><img class="size-full wp-image-4762" title="corrected-exposure-render" src="http://www.mrbluesummers.com/wp-content/uploads/2012/04/corrected-exposure-render.jpg" alt="" width="640" height="390" /></a>
<p class="wp-caption-text">This is the same image with reduced exposure value. Darker, and ready for another round of lighting.</p>
</div>
<h3>The Advert and Additional Lighting</h3>
<p>Next we&#8217;re going to create an advert on the billboard that will add some flair to the scene. I&#8217;ve included an image from Coca-Cola in the ZIP file for this tutorial. Use it to create a self-illuminated glowing material like we did for the sign. The billboard should already have the proper UVWs setup- just create the material and apply it as I&#8217;ve done here.</p>
<div id="attachment_4763" class="wp-caption aligncenter" style="width: 385px"><a href="http://www.mrbluesummers.com/wp-content/uploads/2012/04/Coca-cola-material.jpg" rel="prettyPhoto[4730]"><img class="size-full wp-image-4763" title="Coca-cola-material" src="http://www.mrbluesummers.com/wp-content/uploads/2012/04/Coca-cola-material.jpg" alt="" width="375" height="779" /></a>
<p class="wp-caption-text">Just a standard material, 100% self-illumination, with a Glow diffuse map as shown.</p>
</div>
<p>Now that the material is set up, let&#8217;s take an initial render. I already have a feeling we&#8217;ll need to add a rectangular area light in front of the advert to boost the light output and flood the scene with more red light.</p>
<div id="attachment_4768" class="wp-caption aligncenter" style="width: 650px"><a href="http://www.mrbluesummers.com/wp-content/uploads/2012/04/coca-cola-rendered.jpg" rel="prettyPhoto[4730]"><img class="size-full wp-image-4768" title="coca-cola-rendered" src="http://www.mrbluesummers.com/wp-content/uploads/2012/04/coca-cola-rendered.jpg" alt="" width="640" height="390" /></a>
<p class="wp-caption-text">I like the red light, but we&#39;re going to need more power if this is going to look right.</p>
</div>
<p>Add another rectangle light as you&#8217;ve done before, and position it in front of the advert. It has no front or back, so don&#8217;t worry about which direction it&#8217;s facing. Just make sure it&#8217;s the right size. Notice my light placement and settings below; I selected a dark pink color because the billboard is red and white. The cd value is 75, which should keep the effect noticeable but subtle.</p>
<div id="attachment_4769" class="wp-caption aligncenter" style="width: 310px"><a href="http://www.mrbluesummers.com/wp-content/uploads/2012/04/coca-cola-light-placement.jpg" rel="prettyPhoto[4730]"><img class="size-medium wp-image-4769" title="coca-cola-light-placement" src="http://www.mrbluesummers.com/wp-content/uploads/2012/04/coca-cola-light-placement-300x168.jpg" alt="" width="300" height="168" /></a>
<p class="wp-caption-text">It&#39;s oriented the same as the light and placed just in front of the billboard.</p>
</div>
<h3>Wrapping Up</h3>
<p>Consider our starting image and finishing image. What a huge difference illumination can make!</p>
<div id="attachment_4733" class="wp-caption aligncenter" style="width: 650px"><a href="http://www.mrbluesummers.com/wp-content/uploads/2012/04/render-with-no-lights.jpg" rel="prettyPhoto[4730]"><img class="size-full wp-image-4733" title="render-with-no-lights" src="http://www.mrbluesummers.com/wp-content/uploads/2012/04/render-with-no-lights.jpg" alt="Render without any lights- drab, boring, dull, unrealistic" width="640" height="390" /></a>
<p class="wp-caption-text">The initial render isn&#39;t pretty. It&#39;s flat and bland- a perfect starting point.</p>
</div>
<p>&nbsp;</p>
<div id="attachment_4771" class="wp-caption aligncenter" style="width: 650px"><a href="http://www.mrbluesummers.com/wp-content/uploads/2012/04/final-render.jpg" rel="prettyPhoto[4730]"><img class="size-full wp-image-4771" title="final-render" src="http://www.mrbluesummers.com/wp-content/uploads/2012/04/final-render.jpg" alt="" width="640" height="390" /></a>
<p class="wp-caption-text">The new render has depth, is clearer, and the soft lighting adds realism.</p>
</div>
<p>Make no mistake, this image is far from perfect. The subject is uninteresting, the materials are bland, and it&#8217;s missing key elements like <em>a background</em>. But you can see my point clearly- we went from &#8220;abominable&#8221; to &#8220;better than most beginner images&#8221;. Consider the impact of lighting on your scene carefully, and remember that you can use lighting offscene to enhance what&#8217;s in view.</p>
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		<title>Free HDRI Map: Wall-Based Lighting</title>
		<link>http://www.mrbluesummers.com/4674/downloads/free-hdri-map-wall-based-lighting</link>
		<comments>http://www.mrbluesummers.com/4674/downloads/free-hdri-map-wall-based-lighting#comments</comments>
		<pubDate>Tue, 03 Apr 2012 02:20:14 +0000</pubDate>
		<dc:creator>Mr. Bluesummers</dc:creator>
				<category><![CDATA[Downloads]]></category>
		<category><![CDATA[Textures / Materials]]></category>
		<category><![CDATA[background lighting]]></category>
		<category><![CDATA[free download]]></category>
		<category><![CDATA[free hdri]]></category>
		<category><![CDATA[hdri map]]></category>

		<guid isPermaLink="false">http://www.mrbluesummers.com/?p=4674</guid>
		<description><![CDATA[<p>You can use this HDRI map in any of your scenes and has no copyrights attached. Enjoy! Click this link to download the wall-based lighting HDRI map. To use it, just download the zip file and decompress it. You can use it according to my using HDRI maps video tutorial.</p>
]]></description>
			<content:encoded><![CDATA[<p>You can use this HDRI map in any of your scenes and has no copyrights attached.</p>
<p>Enjoy!</p>
<p><a href="http://www.mrbluesummers.com/wp-content/uploads/2012/04/03.jpg" rel="prettyPhoto[4674]"><img src="http://www.mrbluesummers.com/wp-content/uploads/2012/04/03-300x150.jpg" alt="" title="wall-based-lighting-preview" width="300" height="150" class="alignleft size-medium wp-image-4675" /></a></p>
<div class="note download">
Click this link to download the <a href='http://www.mrbluesummers.com/wp-content/uploads/2012/04/wall-based-lighting.zip'>wall-based lighting HDRI map</a>.  To use it, just download the zip file and decompress it.  You can use it according to my <a href="http://www.mrbluesummers.com/1425/video-tutorials/3dsmax-monday-movie-57-setting-up-hdri" title="HDRI maps in 3dsMax">using HDRI maps</a> video tutorial.
</div>
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