Hey all,

It’s really late, but I’m going to get started on uploading the hundreds of offsite tutorials we gathered for the CGCodex project. I want to augment the site’s offering with them so they’ll be added in a lean and tasteful way.

Don’t fret if you see site glitches or weird interface behavior.

All set: The site has been updated with almost 800 tutorial links from around the web. They’re tagged and categorized by hand- enjoy!

Hey all,

While I get back into things, I’m making a few minor changes to the site that should speed things up a little. If you notice quirky graphics that should be temporary. If any problems last longer than a few hours, reach out via the contact page.

Hey all,

I just got back from a great bike ride where I had plenty of time to ponder what I’ve been doing these last few weeks. Unfortunately, it seems like the demand for that CGCodex website isn’t going to be high enough for me to continue with it. I think most people are content to either use atrocious free websites or buy DVDs from Gnomon.

First of all, I’m wondering what to do with this library of 3d tutorials I have from that project. There’re about 800 of them and they’re categorized and tagged. Should I post them to a “Offsite” section of the blog and link to them?

Next, I’m wondering what my next move in 3d is going to be. I’ll probably get back to basics and do a few modeling competitions. But after that I’m thinking of making a 3d training course (similar to the Monday Movies but longer, more concentrated, and probably for $10-$25). Think there would be any interest in something like that?

Hey all,

I’m still around but I’ve been really busy putting together the new site. I’ve also completed some experiments with VRay and I’d like to get the results to you in the next few days.

In the meantime, here’s a relaxing video I found on YouTube. =)

Hey all,

Looks like Stephen Schmitt released a new version of his incredible World-Machine. For those of you who’ve never used it, it’s a procedural terrain generation program that creates the most realistic effects in the industry. If you’re a reader of my blog, you’ve probably seen my World-Machine tutorials.

Drop by his site and take a look. If you use Terragen or Vue d’Esprit you won’t be disappointed.