Browsing Posts tagged Caustics

Hey everyone,

This week I’ll be showing you how to use the submerge (lume) shader in 3dsMax and mental ray. It’s an easy way to make your scenes look like their underwater while harnessing the power of caustics and global illumination. Try these techniques in conjunction with the waterbox we made last week for a really great one-two punch!

Also, you may have noticed that I included a transcript of last week’s video.  I’m going to try adding that in to the mix for the next few weeks to see if people find that useful.  Remember that you can always pass this page through Google Translate to get the transcription in your desired language!

Submerge (lume) Shader

Hey everyone!

I’m on vacation right now, but I’ve queued up this Monday Movie so that you can start your new year right!  This week I’m showing you how to create a water box in 3dsMax using the mental ray renderer.  For those of you who don’t know it, a water box is a great way to practice your rendering technique and for learning how the different settings work in mental ray.

(Re)Making a Waterbox

Hey all!

I found this caustics tutorial recently, though I know it’s been around since about 2004.  What’s nice is that it’s already in PDF form so it’s easy to download and print.  Written by Mario Malagrino for the Florence Design Academy, this tutorial covers the bare bones of creating caustics in a simple waterbox.  The nuts and bolts of it are pretty straightforward, and Mario was kind enough to illustrate the tutorial clearly.

You can download the Caustics Tutorial here!

So there’ve been a lot of posts lately regarding mental ray caustics in 3d studio max, and I figured this would be a great time to do a Monday Movie about creating and playing with a waterbox! A waterbox is basically a caustics test that you can play around with and really get accquainted with this advanced feature of mental ray.

Making a Waterbox

URL: http://www.cgarena.com/freestu...torials/max/caustics/index.html

Preview Image
Click to visit this resource.

“Caustics are really great light effects that you can observe in liquids, glass objects and gems. We are able to simulate this effect with 3D Studio Max perfectly. This tutorial about Caustics will work only if you enable “Mental Ray”! (This tutorial was made in Max 8).”

  • Software: 3d Studio Max
  • Format: Tutorial
  • Difficulty: Beginner
  • Subjects: Lighting, Rendering / Compositing