Wireframe Rendering

Written September 29th, 2009
Categories: Rendering / Compositing, Videos
8 comments

I’m rather surprised I haven’t written anything about this yet.

This week I’ll be showing you how to create wireframe renders in 3d Studio Max.  It’s surprisingly easy and yields a great result.  We’ll start off with a composite material that uses a black wireframe overlay and an ambient occlusion map for some subtle shading.  Then I’ll show you a trick I like to use for rendering wireframes next to fully rendered versions of the model.

Also, I’m super-stoked about the front page placement on 3dTotal.  For those of you who don’t know, 3dTotal is the source of 3d industry news, tutorials, and texture CDs.

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