“Hello everyone, Since 3 years I create backgrounds and architectural images. I wanted to work on human model and my son was the perfect subject…”
Making of My Son Marcus
Categories: Articles, Lighting, Lightwave, Modeling, Offsite, Rendering / Compositing, Textures / Materials
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Making of Revolution
Categories: Articles, Lighting, Maya, Modeling, Offsite, Rendering / Compositing, Textures / Materials
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My inspiration comes from a fiction story which tells a war between human beings and machines. Human beings were almost extinct. The survivors became stronger by aberrance. Can we win? I think it looks like Matrix
Making of Portrait of a Troll
Categories: Articles, Maya, Modeling, Offsite, Rendering / Compositing, Textures / Materials
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“This picture was made as a school project this spring at “Nackademin Digital Graphics” in Stockholm. It was not only our first individual project but also the first where we could choose subject ourselves. So I decided to do something funny, a troll. At this time I had only studied 3d for about ten months so there was heaps of stuff that I didn’t know. I think more than half of the time spent on the project was research, and of course a lot of trial and error.”
Making of Fire Energy
“I receive some mails to do this make up, the idea of this work is the concept of Energy, this is originally for a graphic design site, I am a designer, but I like a lot digital painting. I have this idea in my mind, to translate the fire energy to an image, and this came out, I didn’t do any sketch, for that I consider this a speed painting; (it took less than 2 hours to do).”
Making of the Pandora
“My goal was to depict Pandora opening the box, but not yet seeing what truly is hidden inside. I wanted the moment to be mystic, full of magic and mystery”
Blowout at Exit 16A
“The work on “Blowout at Exit 16A” (created specially for the book “Carnivora” by Les Barany) started with a purely computer generated image featuring Till Nowak’s Woojet concept car and the city of his short film ‘Delivery”.”
Making of Lida
“Interpret a new feeling of an old Chinese poem, and try to make it more fantastical, sci-fi and surreal.”
Creating Soap Bubbles
In my concept I like to combine Asian style and Mechanic. This picture is of Angel warrior. He is the solider of heaven to protect human from devil. And he obeys only GOD. For this artwork my inspiration was from game such as Final Fantasy 7.
Making of The Royal Assassin
“My name is Roy Stein, and I am a CG artist and Illustrator based in London. In this short tutorial I want to give you a short walkthrough of the way I build up an illustration from start to finish. This image was created over 3 sessions and took approximately 15 hours to finish.”
Making of Mech Dragon Battle
“Artist created the Mech Dragon Battle using Photoshop and here explaining the whole process”
Making of Armada
“Overview of the Image, Painting is all about the controlling the chaos of ideas and possibilities”
Making of Portrait of a Magic Warrior
“This is my personal work that I’ve made for fun. It’s all start from a doodle sketch which become a finished piece and there are no references or planning in this work. I used the Painter 11, Photoshop CS 3 and Wacom Intuos 3 for creating this image.”
Making of Syndaren Exotique
“First of all I did some quick thumbnail sketches with different poses, which is a really fast way of trying designs out and making a strong silhouette. When I was pleased with the results, I scanned and printed out a larger copy of it, then used translucent paper to trace over it with a ballpoint pen.”
Making of Kai
“Hello everyone! Here I’m going to explain the process of painting my character, Kai. In this ‘Making Of’, I will not go into every single detail; I will just show you my working process and what tools I prefer to use, and I hope that will be useful for you all. If have any suggestions or better working methods then please feel free to contact me.”