Browsing Posts tagged Photoshop

I’m afraid I don’t have a new tutorial for you, so in exchange I’m offering two neat bits. The first is that I’m uploading the Monday Movie a few days early this week, so that you can enjoy it that much sooner. It also shows you that I’ve been working on something so you don’t think I was goofing off- ignoring my promise of a new 3dsMax tutorial.

The other neat thing is that this Monday Movie is special! I’ve added a whole new intro sequence, and the video footage is now in wide-screen. I know it’s a little blurry, but trust me; next week is going to be sharper than your mom’s opinions. Fun!

This week’s Monday movie is about cutting and dressing texture maps by using what your perception of the diffuse map is. I show you a paint-chips texture, and because I know the materials that are present in the image I’m able to pull out a bump map and a glossy/specular map as well!

Cutting & Dressing Texture Maps

URL: http://www.cgarena.com/freestu...s/mudbox/mudbox2009/index4.html

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“This quickstart series contained the information and techniques that can’t be found anywhere else and an equal split between workflows came up with by Dave Cardwell and those invented by Wayne Robson. Before this we already released 3 parts, links can be found on the bottom of this page. In the coming weeks more exclusive tutorials will be available for everyone for free viewing and download.”

  • Software: Mudbox
  • Format: Video
  • Difficulty: Beginner
  • Subjects: Lighting, UVWs / Texturing

URL: http://www.cgarena.com/freestu...udbox2010-timelapse-making.html

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“In Holland at the “End User Event” Wayne Robson gave a Mudbox Masterclass to a standing room only audience filling in at the last moment he showed the creation from nothing to final render in 55 min. But here in a timelapse making he will show everything in a 6 min.”

  • Software: Mudbox
  • Format: Video
  • Difficulty: Beginner
  • Subjects: UVWs / Texturing, Modeling

URL: http://www.cgarena.com/freestu...box/modelshowcase/showcase.html

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In this series of tutorials I’ll be showcasing different ways to present your models. I start by showing an interesting way of making an object appear as if it’s being constructed from the ground up.

  • Software: Mudbox
  • Format: Video
  • Difficulty: Beginner
  • Subjects: Rendering / Compositing

URL: http://www.cgarena.com/freestu...s/zbrush/rockarch/rockarch.html

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“Hello, this is a tutorial about making a rock arch and then prepare the model for game engine. It’s simple and fast and shows only the basics. This tutorial is not for beginners, you will need to have some knowledge about polygon modeling, make the uv’s of the model, import/export operations, have to be familliar with ZBrush a bit and with photoshop too.”

  • Software: Softimage XSI
  • Format: Tutorial
  • Difficulty: Intermediate
  • Subjects: Modeling