Naking of Nature of Man

“This scene was made using Lightwave for modelling, Photoshop was used for the textures, background image and post work. FPrime was used for final rendering.”

Texturing a Polygonal Head

Written June 18th, 2008
Categories: Articles, Maya, Offsite, Textures / Materials
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“This tutorial will teach you how to unwrap a human head, using cylindrical mapping.”

Creating Character Textures

Written June 18th, 2008
Categories: Articles, Maya, Offsite, Textures / Materials
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This tutorial will teach you how to make a texture in photoshop and combine it with a shader in Maya to create realistic skin.

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