Free Procedural Texture Map

Written December 25th, 2008
Categories: Blog
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Jeremy Ylilammi released a new version of his noise map.  In case you’re not familiar with it, Bercon’s noise implementation is a fresh new procedural map for 3dsMax.  You can get a nearly limitless variety of noise shapes using this one texture. Best of all, it’s free!

Procedural Car Paint

Speed Racer is smashing summer’s box offices and we think this tutorial in max and AE will also blow your mind

Procedural Texturing with Weightmaps

Written June 18th, 2008
Categories: Articles, Lightwave, Offsite, Textures / Materials
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“Lightwave’s procedural surfacing features have dramatically improved since version 5, and they now provide a powerful alternative to using image maps. Although sometimes slower, they generally use less memory and provide a level of detail that can undergo close scrutiny.”

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