http://www.3dtotal.com/team/Tutorials_3/ma

“My name is Grant Warwick and I’m a freelancer modeller / 3D artist in Sydney, Australia.This making of will go over the process I used for my entry in the first Digital Apprentice modelling challenge, where I ended up winning 1st place.”

Making of Barack

“Portraying a real person is an artistic challenge that I’ve always wanted to take. I chose Barack Obama, not only because he’s someone that inspires me, but also because his omnipresence in the media meant it would be easy to find reference.”

Makinf og Heavy Unit Industries Prototype

“The idea behind this car came mainly from a love of sci-fi and vehicle design. The engineering of F1 cars and aircrafts is also something that always blows me away, so I wanted to try and develop something that would blend the two areas together somehow.”

Making of Focke Wulf Crash site

“The idea for this project was born while watching the movie The Golden Compass, which has scenes on ice and snow that are really fantastic. I added to that the fact that I like old airplanes and then started to develop the idea.”

Making of I am Sam

“Sam is my second attempt at creating a realistic CG human head. My main reason for choosing to create an old man is that there are many more skin details on an older face than there are on a younger person. To me, that would mean “more for less” – by which I mean that because there are more details, it’s less of an effort to achieve realism.”

Making of Barack Obama

“Hi, my name is Toni and I am going to walk you through the process of making a digital portrait. Making a digital portrait can be a very difficult task if not prepared well, so my first advice would be to get a lot of references for your project.”

Making of Snapshot of Zombie

“I have been sculpting quite a lot of heads lately to improve my sculpting skills and I sort of have the feeling I’m starting to understand the anatomy of the head, which is actually one big puzzle. Once you know what goes on under the skin, a whole new world opens. A world full of freedom.”

Making of Cool Guy

“Hello everyone! I’m Ricardo Jost and I work as a character animator and CG artists. I live in Brazil, where I was born, and I’d like to share the creation process behind my recent personal work: “Cool Guy”.”

Making of Nightmate Stalker

“After seeing this concept online, I decided to have a go at re-creating it in 3D. I usually do hard surface objects and not character/organic objects so I fancied the challenge. The character was quite a simple design but I thought I could get a lot out of creating it in 3D.”

Making of Asteroid N351

“My primary goal was to make a picture and animation for a website. The concept for the characters wasn’t mine, because the client had 2D sketches already…”

Making of Fern

“Hi everyone and welcome to the making of “Fern”, a 3D artwork created by the CHEVisodes team. CHEVisodes is an episode based CG animated movie featuring Fern as a main character. It’s a “for the love of this” type project; we’re basically a bunch of friends that really love CG-ing.”

Making of Alfa Romeo Competizione C8

“The project, Alfa Romeo C8 Spyder, started as a personal challenge in order to improve my modelling techniques and final renders. The modelling of cars has always attracted and fascinated me, and this is what I specialise in. I have created some car models and the treatment of each finished model is better than the previous one.”

Making of S-Force

“Whenever I try to make a new character, I always try to give that character a particular personality which is different from all my other characters. For “S-Force”, I decided I wanted to make a female character that was not only sexy, but also kind of powerful.”

Making of Big Guy

Written June 18th, 2008
Categories: Articles, Modeling, Offsite, Textures / Materials, ZBrush
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“The history I imagined for this character is that he is from a race of great warriors; you could imagine him on a huge battlefield in the first line of fire. He can be a nice combat mate, but he’s brutal too. He has a deep sense of honour and respect for the enemy, but he can kick ass if he wants to.”

Making of Petrol Head

“I was browsing the internet and found a few images of an old car carburetor. It looked really cool, with all its complex mechanisms and technological form. And I was wondering what kind of headache the idea of creating a carburetor in 3D would cause the modeler.”

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