{"id":4112,"date":"2011-03-12T04:54:37","date_gmt":"2011-03-12T04:54:37","guid":{"rendered":"http:\/\/www.mrbluesummers.com\/?p=4112"},"modified":"2012-02-21T17:58:39","modified_gmt":"2012-02-21T17:58:39","slug":"assign-random-material-id-to-selection","status":"publish","type":"post","link":"http:\/\/www.mrbluesummers.com\/4112\/3d-tutorials\/assign-random-material-id-to-selection","title":{"rendered":"Assign Random Material ID to Selection"},"content":{"rendered":"

Hey all,<\/p>\n

I’ve put together the following short MaxScript to allow you to assign a random material ID to a selection in 3dsMax. \u00a0I’ll update it into a full tool if I get enough comments asking for it.<\/p>\n

Here’s how you use it<\/strong><\/h2>\n
    \n
  1. Select an edit_poly object,<\/li>\n
  2. Select the polygons you’d like to assign random IDs to,<\/li>\n
  3. Copy this script into a maxscript file (MaxScript > New Script…),<\/li>\n
  4. Hit Ctrl + E to run the script.<\/li>\n<\/ol>\n
    numberOfSubMaterials = 3  -- Set the number of sub-materials here!!\r\noriginalSelection = polyop.getFaceSelection $\r\ncountOriginalSelection = originalSelection.count\r\n\r\nfor i=1 to numberOfSubMaterials do\r\n(\r\n\tantiArray = #{1..countOriginalSelection}\r\n\tfor i=1 to antiArray.count do antiArray[i] = (random 0 1) >= 1\r\n\tmergedArray = originalSelection * antiArray\r\n\tpolyop.setFaceMatID $ mergedArray (random 1 numberOfSubMaterials)\r\n)<\/pre>\n

    Also, here’s another that assigns a random material\/materialID to a collection of objects.<\/p>\n

    \r\nundo on\r\n(\r\n\tnewMaterial = multiMaterial numsubs:32\r\n\tfor i = 1 to 32 do\r\n\t\tnewMaterial[i].diffuse = random (color 0 0 0) (color 255 255 255)\r\n\t$.material = newMaterial\r\n\r\n\tfor obj in $ do obj.material = newMaterial[random 1 32]\r\n)\r\n<\/pre>\n","protected":false},"excerpt":{"rendered":"

    Hey all, I’ve put together the following short MaxScript to allow you to assign a random material ID to a selection in 3dsMax. \u00a0I’ll update it into a full tool if I get enough comments asking for it. Here’s how you use it Select an edit_poly object, Select the polygons you’d like to assign random […]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[12,16,23],"tags":[214,2515,2516],"_links":{"self":[{"href":"http:\/\/www.mrbluesummers.com\/wp-json\/wp\/v2\/posts\/4112"}],"collection":[{"href":"http:\/\/www.mrbluesummers.com\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.mrbluesummers.com\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.mrbluesummers.com\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.mrbluesummers.com\/wp-json\/wp\/v2\/comments?post=4112"}],"version-history":[{"count":0,"href":"http:\/\/www.mrbluesummers.com\/wp-json\/wp\/v2\/posts\/4112\/revisions"}],"wp:attachment":[{"href":"http:\/\/www.mrbluesummers.com\/wp-json\/wp\/v2\/media?parent=4112"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.mrbluesummers.com\/wp-json\/wp\/v2\/categories?post=4112"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.mrbluesummers.com\/wp-json\/wp\/v2\/tags?post=4112"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}