Hello Everyone,
So we’ve all heard about anti-aliasing, but what is it really? In this tutorial I’ll be giving you a background on what anti-aliasing and sub-sampling mean in 3dsMax so that you can jump into a production setting with some understanding right off the bat. We’ll start off by looking at anti-aliasing in the scanline renderer, followed by sub-sampling in the scanline renderer and mental ray, and finally we’ll review anti-aliasing in mental ray.

Comments
Leave a comment Trackback