Hello Everyone,

So we’ve all heard about anti-aliasing, but what is it really?  In this tutorial I’ll be giving you a background on what anti-aliasing and sub-sampling mean in 3dsMax so that you can jump into a production setting with some understanding right off the bat.  We’ll start off by looking at anti-aliasing in the scanline renderer, followed by sub-sampling in the scanline renderer and mental ray, and finally we’ll review anti-aliasing in mental ray.