Softimage XSI

Creating an Alien Helmet

In this video ZBrush Educator Martin Knapp, shows how quickly you can create an alien helmet using ZSpheres, Polypaint, and Polygroups. This powerful ZBrush ...

Making of Eternal Flame

Every piece of work is a new step in a long, never-ending staircase... Everything I learnt in Eternal Flame I wish to fully apply on future works that I'm th...

Making of 1964 Peugeot 404

When modeling a car I generally try to find something different to build, something I haven't seen before (in 3D). I enjoy modeling older cars because I find...

How to fake Final Gather with shaders

This tutorial shows a method for generating FinalGather like ambience using the XSIAmbientOcclusion and the Lightmap Color_Sampler shader in XSI. The basic i...

Creating Rock Arch

Hello, this is a tutorial about making a rock arch and then prepare the model for game engine. It's simple and fast and shows only the basics. This tutorial ...

Pigeon: Impossible – Part 3

This third part contains 2 podcasts from the film, hope you will enjoy this informative thing which helps you in your future projects.

Creating Cloth

This tutorial will demonstrate how to use the cloth simulation in XSI 3.0. To start with will create a basic grid that will fall under gravity and interact w...

Making of Dante Alighier

In this tutorial I will explain how I created the image Dante Alighieri, starting from the modeling which was done in Softimage|XSI, unwrapping with Modo, de...

Making of DinoMonster

A dream from my childhood, to become professional CGI artist (after seeing Jurassic Park 1993) combined with my affection towards Dinosaurs that I started li...

Transforming and Interacting with the obje

In these four videos, we will be focusing on different techniques that can be used in XSI to confidently manipulate and interact with objects in your scene q...

Wireframe Display for SubD’s

This is a quick tutorial to display a subdivided surface (SubD) with its low-res control in wireframe over the top.

Rigging for Moosah & Chub

I knew rigging my Moosah and Chub model would be quite the project, but once I understood some of Softimage XSI's rigging features it went pretty smooth. For...

Making of Home & Fire

In this small tutorial I will try to explain how I made the Home & Fire image. First of all I draw a sketch with the idea or the concept that it want to repr...

Pigeon: Impossible – Part 4

Director/Animator Lucas Martell has started a video podcast covering the creation of his short film Pigeon: Impossible. Although the software used for the sh...

Making of UNIT 35

In this tutorial I'm going to describe the three steps in the making of that big fat Robot.

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