Softimage XSI

Choosing an Interaction Model

Coming from Maya or 3DSMax into Softimage|XSI? No problem! In this quick tutorial you will learn how to change shortcuts inside Softimage|XSI to Maya or 3DSM...

Making of Balthar

I start by researching what kind of character I would like to create. During this process I think about every aspect of the character. Where does it live? Wh...

Car Paint Shader Setup

There are many ways to achieve an effective car paint simulation in 3D. Several companies have written high end shaders which give amazing results but most (...

Customising how to interact with XSI

SOFTIMAGE|XSI has the option to change the keyboard layout to a more familiar keyboard map for those users coming from 3dsMax or Maya. We will look at how to...

Creating an Alien Helmet

In this video ZBrush Educator Martin Knapp, shows how quickly you can create an alien helmet using ZSpheres, Polypaint, and Polygroups. This powerful ZBrush ...

Making of 1964 Peugeot 404

When modeling a car I generally try to find something different to build, something I haven't seen before (in 3D). I enjoy modeling older cars because I find...

How to Tag a Rig

This short lesson from Noesis Interactive outlines the steps to tag a rig in Softimage/XSI. This process teaches you how to set up your rigs so that you can ...

Using the Toon Shader

This tutorial will teach you how to create a shader which makes any objects you applied it to, look like it's a cartoon. It's easy to get a Toon look just in...

Introduction to Expressions

Learn the basics of expressions, linked parameters, and custom property sets in Softimage/XSI through an easy to follow exercise from Noesis Interactive. The...

How to animate Cloth

While I was working on an animation project, I was struggling a little bit on how to get a localized effect on getting cloth simulation to work on a characte...

Creating Rock Arch

Hello, this is a tutorial about making a rock arch and then prepare the model for game engine. It's simple and fast and shows only the basics. This tutorial ...

Creating Cloth

This tutorial will demonstrate how to use the cloth simulation in XSI 3.0. To start with will create a basic grid that will fall under gravity and interact w...

How to use GI and Final Gather

Learn how to use mental ray's Global Illumination and Final Gathering inside SOFTIMAGE|XSI for a photo-realistic render and learn industry tips and tricks on...

Making of The Queen

This making of article is sharing my knowledge of how I made the character ' The Queen. I assume you have the knowledge of basic modeling skill in your favor...

Rendering for Animation with Final Gather

In this video taken from our Rendering with SOFTIMAGE|XSI v.I: mental ray training product, we will get to see how to properly setup an architectural scene i...

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