Softimage XSI

How to use GI and Final Gather

Learn how to use mental ray's Global Illumination and Final Gathering inside SOFTIMAGE|XSI for a photo-realistic render and learn industry tips and tricks on...

Making of The Queen

This making of article is sharing my knowledge of how I made the character ' The Queen. I assume you have the knowledge of basic modeling skill in your favor...

Rendering for Animation with Final Gather

In this video taken from our Rendering with SOFTIMAGE|XSI v.I: mental ray training product, we will get to see how to properly setup an architectural scene i...

How to Duplicate object & Creating Presets

Learn how to duplicate objects in SOFTIMAGE|XSI, while acknowledging the difference between duplicating and cloning. We will also discuss duplication options...

Making of DinoMonster

A dream from my childhood, to become professional CGI artist (after seeing Jurassic Park 1993) combined with my affection towards Dinosaurs that I started li...

Wireframe Display for SubD’s

This is a quick tutorial to display a subdivided surface (SubD) with its low-res control in wireframe over the top.

How to create a realistic CD Jewel Case

Learn how to create this realistic CD Jewel Case with polygons inside SOFTIMAGE|XSI. Learn tips and tricks used in the industry to create this model in a fas...

How to use SyFlex to simulate Cloth

This article goes through some techniques to create realistic cloth simulation, covering the most important features and potentialities of Syflex. I'll be re...

Using Subsurface Scattering Shaders

In this video, we will look at how to work with the subsurface scattering shader that comes with SOFTIMAGE|XSI or Autodesk Softimage. Learn how to use the re...

Override Properties and Painting Weights

Override properties can be used in many ways in SOFTIMAGE|XSI and can be quite useful for many situations. Using weight maps in SOFTIMAGE|XSI is a great feat...

Making of Home & Fire

In this small tutorial I will try to explain how I made the Home & Fire image. First of all I draw a sketch with the idea or the concept that it want to repr...

Making of UNIT 35

In this tutorial I'm going to describe the three steps in the making of that big fat Robot.

Dynamite Prop Creation and Integration

This lesson from Noesis Interactive will show you how to begin creating custom props in the Softimage/XSI 6 Mod Tool. Learn the basics of modeling, texturing...

Making of Metamorfosi

This work started from a concept quickly done on a morning before going to work, it's probably someone memory :) I cannot show it because I don't know where ...

Pigeon: Impossible – Part 5

After long time Director/Animator Lucas Martell brings another set of informative podcasts which also gives info in general as well as for animation.

Designed by Alejo "Mr. Bluesummers" Grigera"
©2016 MrBluesummers.com