Softimage XSI

Making of The Rusty Meter

I started by making a simple cube against a vertical grid. The meter originally had a thin wire coming out from below. Since this lacked a personality, I dec...

Making of Metamorfosi

This work started from a concept quickly done on a morning before going to work, it's probably someone memory :) I cannot show it because I don't know where ...

How to use SyFlex to simulate Cloth

This article goes through some techniques to create realistic cloth simulation, covering the most important features and potentialities of Syflex. I'll be re...

Making of The Queen

This making of article is sharing my knowledge of how I made the character ' The Queen. I assume you have the knowledge of basic modeling skill in your favor...

Using the Toon Shader

This tutorial will teach you how to create a shader which makes any objects you applied it to, look like it's a cartoon. It's easy to get a Toon look just in...

Making of Balthar

I start by researching what kind of character I would like to create. During this process I think about every aspect of the character. Where does it live? Wh...

Making of Sofia

This image was created with the intention to use as a guide for some learners in my class to show how to subdivision modeling, and lighting. I was inspired b...

Simple Particle Simulation

Hi, and welcome to a tutorial for Softimage XSI 4.2. Bear in mind that this is not a modeling tutorial, nor a lesson in using XSI Cloth. It is more of a look...

Making of Orc

This tutorial will describe briefly how I created my orc character from scratch to the lighting.

Making of Mobster

The design of the character was inspired in a story I had in mind, He is a corrupted police officer that has become a mobster from some dark city in east Eur...

How to make a Metalic Shader

This tutorial will teach you how to create and render a metallic material. The first thing to do is to create a simple scene to make our test.

Basic Weight Painting

This tutorial will take you through the basics of weighting, in particular weight painting.

Making of UNIT 35

In this tutorial I'm going to describe the three steps in the making of that big fat Robot.

Wireframe Display for SubD’s

This is a quick tutorial to display a subdivided surface (SubD) with its low-res control in wireframe over the top.

Creating Cloth

This tutorial will demonstrate how to use the cloth simulation in XSI 3.0. To start with will create a basic grid that will fall under gravity and interact w...

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