Lightwave

Making of the Corridor

I wanted to create a spectacular sc-fi scene with architecture. On this project I used lightwave 3d for modeling. Lightwave is really good to design amazing ...

Making of The Diner

In this tutorial I will give a basic overview on how I made the image Diner. We will start the journey with modeling, then texturing, and finally I will expl...

Procedural Texturing with Weightmaps

Lightwave's procedural surfacing features have dramatically improved since version 5, and they now provide a powerful alternative to using image maps. Althou...

Making of Elcano

In this making of I will try to describe the steps of the creation of the Elcano illustration, because it represents an interesting example of 2D and 3D tech...

The street Racer Texturing

Welcome to this mini-tutorial. This tutorial is about texturing a car using one of my previous models I have created. The car itself is based on the Nissan S...

Animated Snow trails

This tutorial shows a technique I came up with to create displaced trails in the snow. (I won't claim to be the first ever person to invent this, since most ...

Making of La Espera

I am proudly present this making to all the great artists. La espera was created entirely in Lightwave. At first we used the 9.3 version which had already in...

The making of SimTech MTS.Arach

Ok well I was quite pleased when I heard I was going to get to build this little guy for the new Wicked Pixels short film that will be released by the end of...

Water Drops

This tutorial will teach you how to create a realistic water dropping into water animation.

Creating the Hall

You want to try architectural modeling and rendering in Lightwave? Well this tutorial might get you started then. It takes you through everything step by ste...

The making of Seth

Seth started a while ago with some sketches. I don't normally spend too much time in the design phase, I normally have most of it in place in my head and jus...

Character Studio to Lightwave

This tutorial is for anyone who ever wanted or needed to use the animation power of 3D Studio Max's Character Studio with the FX and rendering power of Light...

Fantasy Letter

This tutorial focuses on heavy texturing now, turning a simple flat plane with a bunch of polygons into an old piece of paper with handwriting on it. 50% of ...

Modelling a World of Warcraft Orc

This tutorial walks you through the creation of a low poly character model, specifically an Orc from the game World of Warcraft.

Making of 3:00am

This Overview is about the 3.00am picture which Sebstian N'll and me (David K'tterheinrich) created for 3dTotal.

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