This is the definitive guide to sub-surface scattering (SSS) in mental ray for 3d Studio Max. In part 2 we go over more advanced features of SSS!
This is the definitive guide to sub-surface scattering (SSS) in mental ray for 3d Studio Max. In part 1 we go over the basics of how to use SSS!
In this quick walkthrough, I'll show you how to use the mental ray 3d displacement shader in your 3ds Max materials.
In this tutorial, we'll be looking at how to effectively use the Ink & Paint shader in 3dsMax. There are visual examples of each feature plus techniques to make your renders pop!
A half-hour guide showing you what particles are, how to control them, and how they can save you a lot of time.
Learn Depth of Field in 3dsMax right with this quick primer paper. You get all the details you need to get started with this powerful technique.
Learn how to get a clay render just by clicking a button! It's only a quick script away!
Learn the 3 easy steps to getting awesome clay renders in 3dsMax!
This tutorial will teach you how to create a realistic water dropping into water animation.
In this tutorial I will try to summarize what I learned through trial and error about Mental Ray shaders, and how to achieve interesting volumetric effects o...
Here is an 11 minute video covering the new hair system in LightWave, by William Vaughan. This is a hot item right now and we hope you will learn a lot from ...
In this video tutorial learn how to create fire effect from scratch using Maya particle system
Sub scattering of particles? Huh? This occurs every day, for example we see lights that are sufficient enough to go through flesh (look at ears in sunlight)....
Glowing materials are very useful to create light effects. For example a neon-light effect. This kind of material is a light-emitting material. It will creat...
This tutorial will focus on fur effect creation for a tennis ball. You will learn how to generate fur from an alpha map.