Videos

Texturing The F16 Fighter Jet – Part 3

Texturing an F16 Fighter Jet, from start to finish, a 3DS Max tutorial. This is part 3 of 3.

Texturing The F16 Fighter Jet – Part 2

Texturing an F16 Fighter Jet, from start to finish, a 3DS Max tutorial. This is part 2 of 3.

Texturing The F16 Fighter Jet – Part 1

Texturing an F16 Fighter Jet, from start to finish, a 3DS Max tutorial. This is part 1 of 3.

Modeling An F16 Fighter Jet – Part 10

Modeling an F16 Fighter Jet, from start to finish, a 3DS Max tutorial. This is part 10 of 10.

Modeling An F16 Fighter Jet – Part 9

Modeling an F16 Fighter Jet, from start to finish, a 3DS Max tutorial. This is part 9 of 10.

Modeling An F16 Fighter Jet – Part 8

Modeling an F16 Fighter Jet, from start to finish, a 3DS Max tutorial. This is part 8 of 10.

Modeling An F16 Fighter Jet – Part 7

Modeling an F16 Fighter Jet, from start to finish, a 3DS Max tutorial. This is part 7 of 10.

Modeling An F16 Fighter Jet – Part 6

Modeling an F16 Fighter Jet, from start to finish, a 3DS Max tutorial. This is part 6 of 10.

Modeling An F16 Fighter Jet – Part 5

Modeling an F16 Fighter Jet, from start to finish, a 3DS Max tutorial. This is part 5 of 10.

Modeling An F16 Fighter Jet – Part 4

Modeling an F16 Fighter Jet, from start to finish, a 3DS Max tutorial. This is part 4 of 10.

Modeling An F16 Fighter Jet – Part 3

Modeling an F16 Fighter Jet, from start to finish, a 3DS Max tutorial. This is part 3 of 10.

Modeling An F16 Fighter Jet – Part 2

Modeling an F16 Fighter Jet, from start to finish, a 3DS Max tutorial. This is part 2 of 10.

Modeling An F16 Fighter Jet – Part 1

Modeling an F16 Fighter Jet, from start to finish, a 3DS Max tutorial. This is part 1 of 10.

My New Circuit-Bent Speak & Read

I bought a circuit-bent Speak & Read today and I'm showing everyone how it works. Basically it's been modified to make noise and loops for music.

Cross Sections

In this week's video tutorial we'll be learning about how you can combine the slice and cap holes modifier in order to create cross sections of your 3d models.

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