Textures / Materials

Real-World Map Size is Your Friend

Real-World Mapping Coordinates are a misunderstood, but highly useful tool in 3dsMax. Learn what they can do for you!

Assign Random Material ID to Selection

I've put together the following short MaxScript to allow you to assign a random material ID to a selection in 3dsMax.  I'll update it into a full tool if I get enough comments asking for it.

Arch & Design Material: Tips and Tricks

Learn some tips and tricks for working with 3dsMax's Arch & Design material presets through mental ray. We'll look specifically at glass and metal shaders...

3d Studio Max Arch & Design Preset Examples

Take a look at the different Arch & Design material presets in 3d Studio Max and mental ray. There's an easy material for every situation!

mental ray Arch & Design Overview

In this article, we'll go through how to effectively use the mental ray Arch & Design material in 3d Studio Max.

Sub-Surface Scattering Guide Part 2

This is the definitive guide to sub-surface scattering (SSS) in mental ray for 3d Studio Max. In part 2 we go over more advanced features of SSS!

Sub-Surface Scattering Guide Part 1

This is the definitive guide to sub-surface scattering (SSS) in mental ray for 3d Studio Max. In part 1 we go over the basics of how to use SSS!

The 3d Displacement Shader

In this quick walkthrough, I'll show you how to use the mental ray 3d displacement shader in your 3ds Max materials.

Ink & Paint Primer

In this tutorial, we'll be looking at how to effectively use the Ink & Paint shader in 3dsMax. There are visual examples of each feature plus techniques to make your renders pop!

World-Machine Colors and Mixing Tutorial

This tutorial covers creating custom color overlay maps in World-Machine 2. I go over every mixing device to show you the diversity of tools at your disposal.

Quickstart Series – Part 10

This quick start series contains the information and techniques that can't be found anywhere else and an equal split between workflows came up with by Dave C...

Making of Portrait of a Troll

This picture was made as a school project this spring at Nackademin Digital Graphics in Stockholm. It was not only our first individual project but also the ...

How to create Chrome Material?

Chrome is one of the most used materials in the Design field. This material needs only a few settings to be rendered in an optimal way. You can see many samp...

Making of Dominance War IV: Bishop

In this article, I will attempt to cover the various different steps of his creation, from concept to final render. I've also included three accompanying mov...

Making of Reform

Once when I was driving through my town, I discovered an old agricultural factory. This abandoned place kick-started my imagination; the massive structure on...

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