Sculptris Review

Sculptris is a piece of 3d graphics software that allows you to "paint" 3d objects as though you were working with clay. And it's free. Is it worth it?

Turbosquid Primer

In this extended tutorial, I'll be showing you how to earn passive income through Turbosquid (or any content syndication platform).

Insert Mono-Spaced Vertices in Edges

This post shows you how to create equally spaced vertices along many edges in 3dsMax.

An Introduction to World Machine

Learn how to use World-Machine 2 to create procedural terrains for export to 3d Studio Max, Terragen, and more.

Introductory mental ray Lighting

This is a basic tutorial showing you how to get started with mental ray area lights. It really adds a new level of realism to your renders.

Making of Did you fill up the tank on mars

The theme chosen for the CGArena challenge (Accident) opens a wide range of illustration possibilities. That's why I decided to join into it and won the 3rd ...

Getting Started with Zbrush

These 28 videos tutorial series will teach you how to get started in ZBrush. These tutorials created by the Pixologic (makers of ZBrush) for the 3D community...

Making of Moff

This is an overview of creating high polygon realistic 3D characters ( with a particular leaning toward the creation of the above model ). My inspiration for...

Making of the Prince

The prince started out as an exercise. Finally a free weekend I can spend on realizing my own concept. I've been thinking about it all week. I usually don't ...

Architectural Modelling

This tutorial will teach you the basic architectural modeling and working with Editable Poly. This tutorial is strictly for those which opening the Autodesk ...

Making of Kid

I was looking for a character to do for my reel and so I started looking around on the Internet. Normally I have no idea what I want, so I just visit flickr ...

Making of Nihal from the Land of the Wind

The inspiration for this image came from the protagonist of the Licia Troisi's novels, Nihal from the Land of the Wind, a young half-elf female warrior. A ve...

Making of Orc

This tutorial will describe briefly how I created my orc character from scratch to the lighting.


This is a very simple scene. There are only 2 real Objects in the scene, the windmill and the homecoming man. The ground is a very simple subpatched object. ...

Zbrush and Maya mapping techniques

A look at mapping techniques, and using ZBrush to improve workflow.

Designed by Alejo "Mr. Bluesummers" Grigera"