Sculptris Review

Sculptris is a piece of 3d graphics software that allows you to "paint" 3d objects as though you were working with clay. And it's free. Is it worth it?

Turbosquid Primer

In this extended tutorial, I'll be showing you how to earn passive income through Turbosquid (or any content syndication platform).

Insert Mono-Spaced Vertices in Edges

This post shows you how to create equally spaced vertices along many edges in 3dsMax.

An Introduction to World Machine

Learn how to use World-Machine 2 to create procedural terrains for export to 3d Studio Max, Terragen, and more.

Introductory mental ray Lighting

This is a basic tutorial showing you how to get started with mental ray area lights. It really adds a new level of realism to your renders.

Making of Master of the Bottle

Hi, my name is Khalid Abdulla Al-Muharraqi and I would like to explain some of the steps I would typically take to create a concept like Master of the Bottle...

Quickstart Series – Part 11

This quick start series contains the information and techniques that can't be found anywhere else and an equal split between workflows came up with by Dave C...

Creating an Alien Helmet

In this video ZBrush Educator Martin Knapp, shows how quickly you can create an alien helmet using ZSpheres, Polypaint, and Polygroups. This powerful ZBrush ...

Making of Tiger Zoo

Photography has always inspired me; I love especially shots of nature and wildlife from magazines like The National Geographic. During a recent travel in the...

Making a Sideshow Bob

Artist Jalo explained the concept behind the sideshow bob and how to create a rigging and skinning of the character.

Making of Dream

Hello, my name is Michail Kalinich and I am very grateful to 3DTotal for the possibility to create a making of my work, Dream. The objective of this project ...

Making of Benjamin Linus

The purpose of this project was to create a portrait of a real man, to test my skills. The likeness was my main goal. First of all, I decided the subject of ...

Making of Alfa Romeo Competizione C8

The project, Alfa Romeo C8 Spyder, started as a personal challenge in order to improve my modeling techniques and final renders. The modeling of cars has alw...

Fantasy Letter

This tutorial focuses on heavy texturing now, turning a simple flat plane with a bunch of polygons into an old piece of paper with handwriting on it. 50% of ...

Creation of the Captain

I am going to show you how to create the making of The Captain - my latest work - from modeling and rendering, to composing and post effects.

Designed by Alejo "Mr. Bluesummers" Grigera"