Modeling

Sculptris Review

Sculptris is a piece of 3d graphics software that allows you to "paint" 3d objects as though you were working with clay. And it's free. Is it worth it?

Turbosquid Primer

In this extended tutorial, I'll be showing you how to earn passive income through Turbosquid (or any content syndication platform).

Insert Mono-Spaced Vertices in Edges

This post shows you how to create equally spaced vertices along many edges in 3dsMax.

An Introduction to World Machine

Learn how to use World-Machine 2 to create procedural terrains for export to 3d Studio Max, Terragen, and more.

Introductory mental ray Lighting

This is a basic tutorial showing you how to get started with mental ray area lights. It really adds a new level of realism to your renders.

Modeling Chevrolet Camaro Concept part12

This is final part of this video tutorial series which is created by artist Vladimir from Ukraine in Rhino software but techniques applied to all 3d software...

Character Design and Development

Cesar Dacol Jr. is a character designer and film developer for the film industry. He will demonstrate that Zbrush is not just for the characters, but actuall...

How to Grow Flowers

Hello everyone and welcome to my growing flowers tutorial!! In this tutorial I will show you how to create growing flowers from surface; the flowers will gra...

Making of Where’s She Looking

As a quick summary of the project, my work flow consists seven programs/plug-ins; Maya, Mental Ray, Poser, Photoshop, Bodypaint and Shave and Haircut.

Making of Duli Baduli

I made Duli-Baduli with 3ds Max, Photoshop, ZBrush and CrazyBump, and I also used After Effects. I've had the idea of an intergalactic fruit salesman for a l...

Making of Far Far Away

Half of the time when I start something. I don't have an initial concept in my head; I just start modeling, and when the model is ready I create a story base...

Making of F-14 Tomcat

This project is the largest I've ever attempted. It's been in development for around six months now, with me working constantly on it for a couple of hours e...

Customising how to interact with XSI

SOFTIMAGE|XSI has the option to change the keyboard layout to a more familiar keyboard map for those users coming from 3dsMax or Maya. We will look at how to...

Making of All Road

Originally I knew that I wanted to design and model a futuristic vehicle of some description without knowing exactly the type.. Using Lightwave 3d Modeler I ...

No More Wine making of

Simon Blanc of Blur Studios, shows you the tools he used to create his ZBrush work No More Wine. Follow along step by step as Simon creates his base characte...

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