Modeling

Sculptris Review

Sculptris is a piece of 3d graphics software that allows you to "paint" 3d objects as though you were working with clay. And it's free. Is it worth it?

Turbosquid Primer

In this extended tutorial, I'll be showing you how to earn passive income through Turbosquid (or any content syndication platform).

Insert Mono-Spaced Vertices in Edges

This post shows you how to create equally spaced vertices along many edges in 3dsMax.

An Introduction to World Machine

Learn how to use World-Machine 2 to create procedural terrains for export to 3d Studio Max, Terragen, and more.

Introductory mental ray Lighting

This is a basic tutorial showing you how to get started with mental ray area lights. It really adds a new level of realism to your renders.

Making of La Espera

I am proudly present this making to all the great artists. La espera was created entirely in Lightwave. At first we used the 9.3 version which had already in...

Denzel Washington Head Study

Hi. My name is Nicolas Collings. I was born in 1983 and I currently live in Belgium. I made this model for the challenge Take2: Celebrity Head Sculpt at subd...

Learn Sculpting in ZBrush Part3

This is the third part of learning Sculpting in ZBrush. These video tutorials series will teach you sculpting in ZBrush from scratch. Thanks to Jason Welsh f...

Making of The Monster

These videos tutorial show a fast way to create a monster inside ZBrush. These videos are speed sculpting recordings, so not contains any voiceover. These tu...

Making of Darkness Monster

We created the Darkness Monster character to test our skills to make a realistic and fantastic creature like the ones in the Lord of the Ring or King Kong. T...

Modeling Tire in Maya

Hello Everyone!! And welcome to this sport car tire modeling tutorial, In this tutorial I will show you how to create realistic looking sport car tire in May...

Making of Sohrab

The character you seen in the picture is one of the most famous Iranian historical characters named Sohrab and he is the son of Rostam, the greatest Iranian ...

Modeling of Nokia 6670

This entire series was created for artists already with some experience with 3ds max because I'm not explaining all of the actions/processes I take during th...

How to Create a Waterfall

I want to share my work on how to create a Waterfall from 3ds Max Particle System. To start with, set units to meters, and renderer to default scanline rende...

Making of Hornedman

The purpose of this making of is to outline the tools and techniques I used in the creation of my image, Hornedman. The image started as a sketch inside ZBru...

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