Sculptris Review

Sculptris is a piece of 3d graphics software that allows you to "paint" 3d objects as though you were working with clay. And it's free. Is it worth it?

Turbosquid Primer

In this extended tutorial, I'll be showing you how to earn passive income through Turbosquid (or any content syndication platform).

Insert Mono-Spaced Vertices in Edges

This post shows you how to create equally spaced vertices along many edges in 3dsMax.

An Introduction to World Machine

Learn how to use World-Machine 2 to create procedural terrains for export to 3d Studio Max, Terragen, and more.

Introductory mental ray Lighting

This is a basic tutorial showing you how to get started with mental ray area lights. It really adds a new level of realism to your renders.

Making of Black Pearl Treasure

In this tutorial I will show you how I created this Black Pearl Treasure in Modo. Hope you will enjoy this journey...

Learn Sculpting in ZBrush part6

This is the sixth part of learning Sculpting in ZBrush and like our part 5 we will continue the Fun with the Alphas. These video tutorials series will teach ...

“Making of Aramaki, Section 9″

The idea for this work came from while watching a chapter of one of my favorite anime series, Ghost in the Shell. Aramaki Daisuke is next to the lieutenant K...

Making of Classical Girl

Artist from China make the best efforts to show the oriental beauty in the image Classical Girl This model cost me a long time. I try my best to make it perf...

Female Body Modeling: Part 3

In this final part of this series learn how to attach the different modeled body parts and give detailing to some areas

Making of The final Warning

The character was made for the Stylized Challenges #016: Creatures of Legend - Dragons at After several failed sketches I came up with a roguish...

Making of Jubal Opening Sequence

The purpose of this Making Of is not only to show how we achieved the final shot for this animation, but also to point out the main problems we had to solve ...

Making of UNIT 35

In this tutorial I'm going to describe the three steps in the making of that big fat Robot.

Fruits season in Arabia

In order for me to show how 3D-totals textures are impressively well done, I thought of proving that in developing a scene that has very little polygons and ...

ZBrush Strokes and Alphas

This tutorial goes in depth into the different tools for adding details very quickly using alphas and strokes.

Designed by Alejo "Mr. Bluesummers" Grigera"