3d Studio Max

Photoreal Rendering with HDRI Lighting

This study will describe you easy step by step how you can make your own hdri images, and use for your render to get a photorealistic look.

Interior Illumination

Dear Architects and interior designers, this is one of my tutorials that I wrote for my students of the Florence Design Academy. This tutorial is about the i...

Architectural Modelling

This tutorial will teach you the basic architectural modeling and working with Editable Poly. This tutorial is strictly for those which opening the Autodesk ...

Making of My Pets

My Pets is a collection of pets that I have done over the past year. Some designs have been made for the toy company where I work and have come to be manufac...

Mapping through Reactor Cloth

I will explain you how to use reactor cloth in mapping any object or model. All of you noticed that every model required lot of tweaking to remove the stretc...

Modeling the Hair Dryer

In this tutorial I am going to model a hair dryer in 3ds max. In this tutorial we learn about mesh smooth and edge usage in mesh smooth

How to model a Sofa

This video tutorial is created by artist Mahmoud Keshta in 3ds max 2009. This tutorial is divided in two parts and the total length of this video tutorial (w...

Making of Steam Traveller

I recently finished my new work Steam Traveler and I will now tell you and even show how I did this project. I hope it will be funny, interestingly and, most...

Architectural Visualization with HDRI Sky

In this tutorial, we will illuminate an exterior architectural scene with help from Vray and a HDR image (High Dynamic Range Image, or HDRI for short) from H...

How to light an Interior Scene

This video tutorial is created by artist Mahmoud Keshta in 3ds max by using Mental Ray. In this 12 minutes video tutorial (without sound) will explain you ho...

Making of Mrs Pear

In this mini tutorial I'd like to show briefly how I modeled and textured Mrs Pear, as well as talk a bit about the texturing process in Mudbox. This charact...

Making of Alfa Romeo Competizione C8

The project, Alfa Romeo C8 Spyder, started as a personal challenge in order to improve my modeling techniques and final renders. The modeling of cars has alw...

A Collection of advices

This text is neither really an article nor a tutorial. It's more a kind of collection of advices and guidelines but may be informative for young artists plan...

Sticky Fluids in Glu3d and Pflow

Create a sticky fluids effect using fluid simulation software glu3d and later explain the same thing with pflow

Modelling a Human Hand

This tutorial will describe you how I modeled my hand model from a sketch. The method I used here is polygonal modeling. As you can see I have a hand sketch ...

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