3d Studio Max

Glu3d in Fluids Simulation ( No Audio)

These videos shows fluids simulation with the help of Glu3d Plug-in by 3daliens in max, working knowledge of Glu3d is necessary for properly understanding of...

Studio Lighting for Vehicle Rendering

Learn how to setup a studio lighting rig in 3ds max that used mainly for vehicle rendering in production environment

3ds max to ZBrush

First of all - I write this tag assuming that you already know Creation (modeling), Importing/Exporting within both 3ds Max and ZBrush. Also the maps creatio...

Making of Baby Room

Before you start any model, I think it's important to make sure you plan all the details of what you want to model first. In order to deliver it is wise to d...

Create Neon Light with Vray

How to create neon lights with Vray. As you can see, in this particular scene, I pay little attention to objects that are not in view of the camera.

Developing Scripted Utility

Hello everyone, this tutorial will guide you to develop a scripted utility in 3DS MAX 9. This tutorial is for users with basic knowledge in max script or any...

Making of 65 MYA

I have always been fond of dinosaurs since my childhood, and likewise I always wanted to create a model of a dinosaur in 3D. I was impressed by the Jurassic ...

Making of Speed Demon

For this scene my initial idea was to model a realistic car, but I wanted to make an old one, such as you see in the exhibitions. I started searching for ref...

Making a Sideshow Bob

Artist Jalo explained the concept behind the sideshow bob and how to create a rigging and skinning of the character.

Female Body Modeling: Part 3

In this final part of this series learn how to attach the different modeled body parts and give detailing to some areas

Making of Time Under the Trees

I am happy to share the Making Of story of my scene Time Under The Trees, which was created in 3ds Max and rendered in V-Ray.

Modeling of Nokia 6670

This entire series was created for artists already with some experience with 3ds max because I'm not explaining all of the actions/processes I take during th...

How to create Chrome Material?

Chrome is one of the most used materials in the Design field. This material needs only a few settings to be rendered in an optimal way. You can see many samp...

Next Generation Modelling and Texturing

Learn production modeling techniques and a proven workflow to creating 3d model assets and textures for next-generation games. This four part series covers t...

Making of Reform

Once when I was driving through my town, I discovered an old agricultural factory. This abandoned place kick-started my imagination; the massive structure on...

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