3d Studio Max

Import and Turntable Rotate in Unreal Ed

In this demonstration we go through a few different ways of getting your work into Unreal Editor 3. Includes: * Exporting ASE files from 3dsmax * Exporting P...

Z4 Unleashed: Car Modeling Tutorial

Hello, my name is Mohammed Abuyhia from Alexandria Egypt. This is the first time for me in the cars modeling and I thought that it was complicated but after ...

Making Random Wires using PFlow

This tutorial will explain you how you can create a random wires using Pflow inside 3ds max. This technique can be used in creating various type of abstract ...

Making of Zero

Since being a kid, I've always liked to play video games ' particularly the Mega Man series. In the Mega Man X game, a character suddenly appeared who was di...

Creating Tree in 3ds Max 9

i am taking this challenge to study something that I have never created in 3d .. i.e. plants trees .. and etc .. so I studied some part .. and I want share i...

Head Modeling

This tutorial will describe how modeled the character from a sketch using edge loop method in 3ds max

Importons and Irradiance Particles in 3ds

This tutorial requires 3dsmax 2009 or 2010 and the plug-in Ctrl.Ghost which allows you to control Irradiance Particles and Importons. Irradiance Particles (I...

Making of Ravine

To create my image, Ravine, first I created a shaped terrain and tree roots in 3ds Max 2010 and Mudbox 2009. Next, using 3ds Max, I put unwrap UVWs on the te...

Project Setup/Management

This tutorial is dedicated to freelancers and technical directors in smaller companies who aren't blessed with an alien brain server and haven't set up Asset...

Ambient Occlusion with Alpha maps

This tutorial is for all my 3d artist friends out there & it's all about using ambient occlusion in 3ds max with the help of just mental ray. Ambient occlusi...

Making of The Gift

This image was based on the following idea: A carpenter wishes to give his son a gift and the only thing he knows for certain is that he wants the gift to be...

Making of Aayla Comiquette

I started with a simple base mesh since my idea was only a still image and to have a mesh ready for 3D printing. I was careful not to leave any holes in the ...

What is Z-Depth?

Today, I will explain to you guys what is Z Depth. Because many of you will undoubtedly not be familiar with z-maps, their creation, or their use. The term z...

Modeling and Rendering of a Mercedes S600

This is not exactly a step by step tutorial about polygon car modeling, it's more of an overview of the process I use and some tips that might help anyone ha...

Modelling the Ironman Helmet

When I first saw Adi Granov's Ironman Helmet design in the movie, I was overwhelmed by how he had designed something that looked so geometrically simple yet ...

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