Lighting

Intermediate Lighting & Creating Detail

In this brief tutorial, we'll look at techniques for illuminating a sci-fi scene at night. Download the starting scene and follow along as we use area lights to increase realism dramatically!

Intermediate mental ray Lighting

This extended tutorial shows you how I lit an interior office scene using mental ray area lights and Sun & Sky.

Introductory mental ray Lighting

This is a basic tutorial showing you how to get started with mental ray area lights. It really adds a new level of realism to your renders.

Making of My Son Marcus

Hello everyone, Since 3 years I create backgrounds and architectural images. I wanted to work on human model and my son was the perfect subject...

Making of Darkness Monster

We created the Darkness Monster character to test our skills to make a realistic and fantastic creature like the ones in the Lord of the Ring or King Kong. T...

Maya Lighting Video Series – Part 2

In this Maya Lighting tutorial series by CGInstructor.com we will post 18 video tutorials on regular intervals, so you can learn everything about maya lighti...

Modeling and Rendering of a Mercedes S600

This is not exactly a step by step tutorial about polygon car modeling, it's more of an overview of the process I use and some tips that might help anyone ha...

Making of Enforcer

I wanted to create a slightly stylized UN soldier of the not-so-distant future. I first visualized a concept in my head and then started to gather reference ...

Making of Kid

I was looking for a character to do for my reel and so I started looking around on the Internet. Normally I have no idea what I want, so I just visit flickr ...

Making of Eco-Wrestle

For this project I had the idea of two cars wrestling with each other. Originally I had it the other way around, with a larger car (4x4 etc.) overpowering a ...

Making of Alfa Romeo Competizione C8

The project, Alfa Romeo C8 Spyder, started as a personal challenge in order to improve my modeling techniques and final renders. The modeling of cars has alw...

Autumn

After Ben from 3dtotal contacted us, Sebastian and me sat together brainstorming of what Scene we want to create to represent the new Texture CD Vol. 10. Sin...

Maya Diamon Caustics

Rendering a diamond as photo-realistically as possible is a 3D challenge. Light doesn't just bounce off an object; it enters it, bends, changes color, bounce...

Photoreal Rendering with HDRI Lighting

This study will describe you easy step by step how you can make your own hdri images, and use for your render to get a photorealistic look.

Making of Eternal Flame

Every piece of work is a new step in a long, never-ending staircase... Everything I learnt in Eternal Flame I wish to fully apply on future works that I'm th...

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