Maya

How to Grow Flowers

Hello everyone and welcome to my growing flowers tutorial!! In this tutorial I will show you how to create growing flowers from surface; the flowers will gra...

Maya Dynamics Video Series – Part 2

Learn how to use real world physics to drive advanced simulations within Maya. Use fields like gravity and vortex to create incredibly realistic reactions be...

Making of Petrol Head

I was browsing the internet and found a few images of an old car carburetor. It looked really cool, with all its complex mechanisms and technological form. A...

Animation Controller basics

In this tutorial you will learn how to use controllers to animate a simple sequence.

Maya Diamon Caustics

Rendering a diamond as photo-realistically as possible is a 3D challenge. Light doesn't just bounce off an object; it enters it, bends, changes color, bounce...

Making of the Fruit Tarts

Hello, my name is Hau Ming (Jamie) Li, the female artist who created the Cheese Platter tutorial earlier. This is my second tutorial on food using Maya, Phot...

Making of Gordon Ramsay – Caricature

Ever since I can remember I've always had a knack for drawing caricatures, they haven't always been great but over the years I've managed to hone my skills a...

Realistic Eye Texturing

This tutorial will teach you how to model a realistic eye that will bring your characters to life.

Making of Beanpod Blooming

Wang Xiaoyu walks us through the creation of this piece going over tips for creating eyes and shaders

Maya DGS Shaders

When MentalRay users talk about 'physical correctness', in most of the cases the usage of DGS (diffuse, glossy, secular) shaders is discussed. Some people sa...

Making of End of the Line

I created this image for the CGArena Haunted challenge and won the second prize. Knowing in advance the theme of the image, I tried to think of what other pa...

How to Build – A Next Gen Game Car

This tutorial is intended to present a method of creating a next gen vehicle asset in maya

Making of Bunny

There weren't any sketches or concepts done in the process of creating this character, I simply wanted to create a cute, cartoonish bunny character. The only...

Controlling Displacement Maps

This tutorial will cover the basics of nodes in Maya, the Hypershade and finally how to use the Multiply-Divide node to control the intensity of a displaceme...

Crowd

We will create the scene shown in the following image, there are 15 particles and three obstacles of various dimension. The locator on the right of the image...

Designed by Alejo "Mr. Bluesummers" Grigera"
©2014 MrBluesummers.com