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Modeling an F16 Fighter Jet, from start to finish, a 3DS Max tutorial. This is part 10 of 10.
Modeling an F16 Fighter Jet, from start to finish, a 3DS Max tutorial. This is part 9 of 10.
Modeling an F16 Fighter Jet, from start to finish, a 3DS Max tutorial. This is part 8 of 10.
Modeling an F16 Fighter Jet, from start to finish, a 3DS Max tutorial. This is part 7 of 10.
Modeling an F16 Fighter Jet, from start to finish, a 3DS Max tutorial. This is part 6 of 10.
Modeling an F16 Fighter Jet, from start to finish, a 3DS Max tutorial. This is part 5 of 10.
Modeling an F16 Fighter Jet, from start to finish, a 3DS Max tutorial. This is part 4 of 10.
Modeling an F16 Fighter Jet, from start to finish, a 3DS Max tutorial. This is part 3 of 10.
Modeling an F16 Fighter Jet, from start to finish, a 3DS Max tutorial. This is part 2 of 10.
Modeling an F16 Fighter Jet, from start to finish, a 3DS Max tutorial. This is part 1 of 10.
In this week's video tutorial we'll be learning about how you can combine the slice and cap holes modifier in order to create cross sections of your 3d models.
This week I'm showing you how to create a water box in 3dsMax using the mental ray renderer.
This week I'm showing you a fast and lightweight technique for creating boolean objects with splines.
This week I'll show you how to project a spline onto a surface in order to get a path that follows the curves of your 3d model!
This week I'll show you how to create a keyhole in 3dsMax using ProBooleans!