Textures / Materials

Creating Modern Materials

Car paint is one of the favorite materials of the industrial design students of the Florence Design Academy (www.FlorenceDesignAcademy.com). You can use it f...

How to Create a Sea anemone

This tutorial is dedicated to the use of hair & fur in 3ds max, a modifier that grows hair and fur over any object. Usually hair & fur is used to generate ha...

Making of The Prometheus

Hi everybody, we are Marco T'rr and Sebastian Skupch from Germany and we want to give you a short overview of our latest project The Prometheus. We are both ...

Making of Focke Wulf Crash site

The idea for this project was born while watching the movie The Golden Compass, which has scenes on ice and snow that are really fantastic. I added to that t...

Making of Princess of Madness

My original concept was to create a female clown, but I changed my mind later and so the original concept and the result are totally different. When I was in...

Making of Where the Music meets Fine Art

As I am a great music lover and I love lots of different musical styles, I decided to create a musical instrument. At first, I didn't know which one I was go...

Making of Zombie in the Closet

Greets everyone! My name is Yaroslav Primachenko and in this Making Of I will tell you about my last 3D work called A zombie in the closet. The idea for this...

Making of the Hagia Sophia

The idea to make this work come from an old drawing of Hagia Sophia published in a book. I want to make a image using imagination, far from my normal technic...

Making of 3:00am

This Overview is about the 3.00am picture which Sebstian N'll and me (David K'tterheinrich) created for 3dTotal.

Cartoon/Anime rendering

In this tutorial you will learn how to create a shader which can be used in cartoon/anime renderings.

Maya

This tutorial is intended to present a method of creating a next gen vehicle asset. The difficulty level is medium, so to better understand and use this tuto...

Making of Master of the Bottle

Hi, my name is Khalid Abdulla Al-Muharraqi and I would like to explain some of the steps I would typically take to create a concept like Master of the Bottle...

Quickstart Series – Part 10

This quick start series contains the information and techniques that can't be found anywhere else and an equal split between workflows came up with by Dave C...

Dynamite Prop Creation and Integration

This lesson from Noesis Interactive will show you how to begin creating custom props in the Softimage/XSI 6 Mod Tool. Learn the basics of modeling, texturing...

Making of Portrait of a Troll

This picture was made as a school project this spring at Nackademin Digital Graphics in Stockholm. It was not only our first individual project but also the ...

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