I’m rather surprised I haven’t written anything about this yet.
This week I’ll be showing you how to create wireframe renders in 3d Studio Max. It’s surprisingly easy and yields a great result. We’ll start off with a composite material that uses a black wireframe overlay and an ambient occlusion map for some subtle shading. Then I’ll show you a trick I like to use for rendering wireframes next to fully rendered versions of the model.
Also, I’m super-stoked about the front page placement on 3dTotal. For those of you who don’t know, 3dTotal is the source of 3d industry news, tutorials, and texture CDs.