Using Subsurface Scattering Shaders

Written June 18th, 2008
Categories: Offsite, Softimage XSI, Textures / Materials, Videos
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“In this video, we will look at how to work with the subsurface scattering shader that comes with SOFTIMAGE|XSI or Autodesk Softimage. Learn how to use the render tree to setup and implement this useful and interesting shader to achieve a realistic look for soft translucent materials. We will be working on surfacing a jellyfish!”

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