Modelling a Human Hand

Written June 18th, 2008
Categories: 3d Studio Max, Articles, Modeling, Offsite
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Hatice Bayramoglu

“This tutorial will describe you how I modeled my hand model from a sketch. The method I used here is polygonal modeling. As you can see I have a hand sketch from an anotomy book and start the modeling process using the hand sketch as a blueprint, you should do the same.”

http://www.cgarena.com/freestuff/tutorials/max/handmodeling/hand_modeling.html

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