Next Generation Modelling and Texturing

This is not on MrBluesummers.com
David N. Goodman

“Learn production modeling techniques and a proven workflow to creating 3d model assets and textures for next-generation games. This four part series covers the basics in creating clean topology for your game model.”

http://www.cgarena.com/freestuff/tutorials/max/nex-gen-modeling/modeling1.html

Leave a reply

Designed by Alejo "Mr. Bluesummers" Grigera"
©2017 MrBluesummers.com