Modelling the Human Skull

Written June 18th, 2008
Categories: Modeling, Offsite, Videos, ZBrush
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Jason Welsh

“When you create anything with ZBrush, you first of all have to think: What makes up the structure of this creature? So it’s a natural fit that the skull will be your underlying project for ZBrush.”

http://www.3dtotal.com/team/Tutorials_3/zbrush_training/lesson_02/zbrush_lesson_02.php

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