Basic Normal Map creation in Maya

Written June 18th, 2008
Categories: Modeling, Offsite, Videos, ZBrush
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Pixologic

In this latest collection of ZBrush video tutorials by Pixologic we will look into creating normal maps. We start off by creating a simple model in Maya which we will then take into ZBrush to finalise.

http://www.3dtotal.com/team/Tutorials_3/ZBrush_Tutorials/ZBrush_Normal_Mapping_Maya/normal_mapping.php

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