Global Illumination basics

Written June 18th, 2008
Categories: Articles, Lighting, Maya, Offsite, Rendering / Compositing
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Philippe Le Miere

“Currently, one of the best ways of achieving photo-realistic imagery is to render using Mental Ray for Maya. Mental Ray offers a Global Illumination and Final Gather solution, which when combined, simulates the physics of real world lighting effects.”

http://www.3dtotal.com/team/Tutorials/global_illumination/global_01.php

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