Maya Human Anatomy UV Coordinates Setup

Written June 18th, 2008
Categories: Articles, Maya, Offsite, Textures / Materials
No Comments »
This is not on
Dylan Swan

“This tutorial will teach you how to generate the UV layout for a human model. A correct, well laid out UV map is important because once it’s made, and the texture is created, it cannot easily be redone. This tutorial will teach you how to create a good UV map.”

Leave a reply

Designed by Alejo "Mr. Bluesummers" Grigera"