Welcome to another Monday Movie! We’ll be talking about how you can use the “Hose” extended primitive to speed up creating common hose-like objects in 3dsMax. The fact is that most people either don’t know this tool exists, don’t know how to use it, or think it’s not very useful. I disagree with this last group of people; the hose object is both quick and extensible making it a handy little trick in your 3d arsenal. In 3dsMax, you’ll find that it can do a lot of what a spline could do except faster.