Maya Dynamics Video Series – Part 1

Written June 18th, 2008
Categories: Animation / Rigging, Articles, Maya, Offsite
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Learn how to use real world physics to drive advanced simulations within Maya. Use fields like gravity and vortex to create incredibly realistic reactions between objects. Take advantage of constraints to create working catapults that can hurl boulders through the air. Or shake things up with a Massive wrecking ball.

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