Articles

Introduction to Depth of Field

Learn Depth of Field in 3dsMax right with this quick primer paper. You get all the details you need to get started with this powerful technique.

Scripted Clay Renders

Learn how to get a clay render just by clicking a button! It's only a quick script away!

Easy Clay Rendering

Learn the 3 easy steps to getting awesome clay renders in 3dsMax!

Introductory mental ray Lighting

This is a basic tutorial showing you how to get started with mental ray area lights. It really adds a new level of realism to your renders.

C# to Maxscript

Learn the easy steps you need to take in order to make your C# classes and methods visible to Maxscript. Take advantage of the .net framework now!

Making of My Son Marcus

Hello everyone, Since 3 years I create backgrounds and architectural images. I wanted to work on human model and my son was the perfect subject...

Photoreal Rendering with HDRI Lighting

This study will describe you easy step by step how you can make your own hdri images, and use for your render to get a photorealistic look.

A Collection of advices

This text is neither really an article nor a tutorial. It's more a kind of collection of advices and guidelines but may be informative for young artists plan...

Making of Always in My Heart

Before doing the painting, first of all try to find the inspiration or something that you really want to paint, as for portrait realism attempt, we have to o...

Bloody Checker Texture

These are the main steps to make a bloody checker texture in the freeware software called Map zone ' Powerful Texturing Tool Ever, Download this software now...

Making of Squirrel in Winter

Hi, this is how I made my image for the CGArena challenge themed winter and won third prize. I participated a bit late so I thought of making an image which ...

Making of Portrait of a Silent Man

There are many rendered portraits in a lot of galleries. I was always impressed by the high quality of the MentalRay FastSkin shader and how easy it was to s...

Making of Master of the Bottle

Hi, my name is Khalid Abdulla Al-Muharraqi and I would like to explain some of the steps I would typically take to create a concept like Master of the Bottle...

HDRI in Lightwave

This tutorial has been written to serve Hyperfocal Design's customers who are using their HDRI sky textures, but can be just as easily used for other HDRI en...

Making of the Corridor

I wanted to create a spectacular sc-fi scene with architecture. On this project I used lightwave 3d for modeling. Lightwave is really good to design amazing ...


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