Articles

Lightwave’s New Hair System

Here is an 11 minute video covering the new hair system in LightWave, by William Vaughan. This is a hot item right now and we hope you will learn a lot from ...

“Sub Scattering with ZBrush, Blender, Maya”

Sub scattering of particles? Huh? This occurs every day, for example we see lights that are sufficient enough to go through flesh (look at ears in sunlight)....

Choosing an Interaction Model

Coming from Maya or 3DSMax into Softimage|XSI? No problem! In this quick tutorial you will learn how to change shortcuts inside Softimage|XSI to Maya or 3DSM...

Create Custom Marking Menu

Making a new marking menu is a two step process: first you create the marking menu. Then to actually use the marking menu you assign it to a hotkey or to a r...

Introduction to Maya

This video tutorial is created by Noesis Interactive, based on San Francisco Bay Area and works to expand knowledge and creativity among Video Gamers around ...

Mudbox 2010 with MudWalker and ReLight

MudWalker is a free Plug-in developed by Wayne Robson that allows you to easily send your model, textures or screenshots to other applications with a single ...

Creating Facemaps

This Noesis Interactive tutorial teaches the process of creating custom facial maps using Photoshop. Learn how to take a series of digital photos and edit th...

Fixing Reference Images

This video tutorial in Photoshop created by Aziz Khan. In this video you can learn how to fix the reference images when there is difference in proportions of...

Making of She

In this speed painting tutorial, watch how artist painted this portrait in Photoshop.

Vanishing Point Filter

This movie looks at the Vanishing Point Filter and shows how it can quickly establish an accurate perspective grid that matches an image. It also shows the c...

Layer effects

This tutorial focuses on Layer Effects, specifically Bevel and Emboss and shows how it can be combined with brushes to add cracks and weathering to a scene.

Bump and Specular map creation

This short tutorial looks at how to go about creating bump and secular maps from a single color map and how these can be combined to enhance a texture.

Layer Masks

This tutorial focuses on the use of Layer Masks to create a non-destructive way of editing and shows how it can enable a full reversal of any changes made to...

Custom Brushes

This tutorial looks at how a custom brush can be created from a random image and then refined using the brush settings. It also deals with how the brush can ...

Craeting a Character Concept -Liche Priest

Over the next hour I will guide you through a step by step process of how I create a character concept. Various techniques such as painting from silhouettes ...


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