This is the starter scene file for the sub-surface scattering tutorial that’s going up tomorrow (part 1 at least). You can download this file and get immediate results. The material I’m using is the default SSS Fast Material with the following changes:
- Turn on “Advanced options” > “Scatter indirect illumination”.
- Turn off “Advanced options” > “‘screen’ (soft) compositing of layers”.
- “Advanced options” > “scale conversion factor” is 0.3
Consider rendering this with the Free High-Res HDRI Pack I’ve posted.